I'll be frank, when I first played Fallout I loved it, but......thanks to Bethesda, I'm not sure I like post-apocalyptic anything anymore.
I just hate the aesthetic, I mean it was fine in Fallout 1, but this notion of still listening to old-world tunes 200 years after the bombs fall, cultural stasis that never ends (As wisecrack puts it, the 50s never died even when most of humanity did), the desert punk where it makes no sense, people building out of scrap instead of handcrafting being rediscovered.
I'm interested in the post-apocalypse, but I'm more interested in what people would ACTUALLY do, not play to the tropes, but take trip or read up on slum construction in India, especially slum industry, watch life after people, and have some communities decide to rebuild cities and some to abandon them because the sewer system has collapsed under the streets making the roads impossible to walk through.
Where's the the Vault-educated specialists who make a fortune in the wasteland from say, repairing electronics and reprogramming robots? Why is it these settlements don't have as many Mr. Handy's as possible running construction crews 24/7? Where are the carpenters and small-scale smeltering so they're actually making new metal out of the debris of the old world? Where are the local cement mills recycling old cement chunks into new cement to build new buildings?
Where in Fallout is there a new idea? Everything is either wastelanders living in squalor or raiders running around preying on trade which is way to small to support any amount of banditry, and no one is trying to take control of ports, boats for fishing, desalinization plants, rail lines to move things into the interior? The big problem is that even by the time of Fallout 2, humans have to be stupid in order to keep the aesthetics, the look and feel of the series rather than seeing the setting grow and change.
I just hate the aesthetic, I mean it was fine in Fallout 1, but this notion of still listening to old-world tunes 200 years after the bombs fall, cultural stasis that never ends (As wisecrack puts it, the 50s never died even when most of humanity did), the desert punk where it makes no sense, people building out of scrap instead of handcrafting being rediscovered.
I'm interested in the post-apocalypse, but I'm more interested in what people would ACTUALLY do, not play to the tropes, but take trip or read up on slum construction in India, especially slum industry, watch life after people, and have some communities decide to rebuild cities and some to abandon them because the sewer system has collapsed under the streets making the roads impossible to walk through.
Where's the the Vault-educated specialists who make a fortune in the wasteland from say, repairing electronics and reprogramming robots? Why is it these settlements don't have as many Mr. Handy's as possible running construction crews 24/7? Where are the carpenters and small-scale smeltering so they're actually making new metal out of the debris of the old world? Where are the local cement mills recycling old cement chunks into new cement to build new buildings?
Where in Fallout is there a new idea? Everything is either wastelanders living in squalor or raiders running around preying on trade which is way to small to support any amount of banditry, and no one is trying to take control of ports, boats for fishing, desalinization plants, rail lines to move things into the interior? The big problem is that even by the time of Fallout 2, humans have to be stupid in order to keep the aesthetics, the look and feel of the series rather than seeing the setting grow and change.