Recent content by Aaron

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    Throwing ideas around: what game would you make?

    What he said. Also I would like to make a crime rpg, where you start out as an undercover cop, in the LA of the 80s, and you can decide everything; ranging from working hard as a cop, to becoming the new crime king, or just fleeing with some money to Hawaii.
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    Lessons learned from New Reno?

    Well, this is quite true in our world, but not in a post-ap world. I would go into details, but there's a lengthy thread about this in the General Fallout discussion, you definitely should read that. I want New Vegas either to be more on the realistic site of post-ap, like VB or F1 was, or...
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    Submarine Mod

    :clap:
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    Vault-Tec experiments dumbest plot line ever

    Then why argument over it?
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    Vault-Tec experiments dumbest plot line ever

    I think it makes sense. You have the Enclave, a bunch of militarist assholes, who know that the world will be destroyed sooner or later. So they need a plan, to save their asses, when the bombs drop. They built a spaceship, to carry all their loyal followers to the Alpha Centauri. Now, there...
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    Tower of Creation: Still ... towering?

    We already have this editor. It's called WORK. I can understand if it's not your cup of tea.
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    A Sims-Fallout Crossover Unearthed

    I believed this at first without a thought. Interplay are exactly the ones I can imagine making a Sims expansion pack from Fallout...
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    Red Sonja (scuse mvBarracuda...reflexe :) )

    I WANT THIS IN BGE.
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    Submarine Mod

    How can you be not demotivated with stupid outdated restricted 2d engine? :wink:
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    Submarine Mod

    :shock: :clap:
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    Submarine Mod

    Yeah, submarines have completely different handling, there are a few handlebars to control speed, diving, and direction, if I remember correctly. I'm constantly in awe by Contis work. Thank you Continuum!
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    Mod Idea (any Dark Tower fans out there?) [Slowly going fwd]

    Dude... you are crazy. You're welcome on this forum. Although finding a scripter is the hardest part, it's the main reason the tc mods out there are struggling. You may look into it, maybe you can learn it.
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    PARPG - a nuclear winter RPG moving towards a 2nd techdemo

    About setting. I was just thinking about a snow covered world, and a few things popped up in my head. Firstly, a snowy world is really harsh. There's basically no chance for agriculture, so all communities must survive by hunting, and that implies that they're mobile and nomadic. That really...
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    PARPG - a nuclear winter RPG moving towards a 2nd techdemo

    I would say go with the 8 orientations way, it looks the best. Another question. Would you keep the gore, the pulp from Fallout? Or a more realistic world?
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