His plan made perfect sense assuming a handful of things - things like 'unwillingly dipped FEV mutants never betray The Master ever no sir nope', and 'There's absolutely no way my plan could go horribly wrong at a future date because I failed to do that most critical of steps... OBSERVE...
Worst character in all of Fallout, huh?
I think I'm going to give that honor to "The Master"... Fallout Classic's wannabe nightmare-fuel baddie with what is conceivably the STUPIDEST plot in the history of all stupid plots. It is, in fact, so bad that you can actually CONVINCE him how idiotic...
If the question is: "Would I rather have some weird abstraction stand-in for training myself in certain skills or improve those skills by ACTUALLY training them?" then my answer is, first and foremost, the latter. While I certainly think there's plenty of great games that use the classic...
That's... actually a fairly rational way of looking at it.
Perhaps I shan't worry too much, then. I'll just go sit with the cautiously optimistic folks then and wait for E3 to either break my heart or convince me this is gonna be great.
Finally stopped lurking... guess I might've have picked the wrong time to do it though.
Seems like 'announcement week' is when all the angry people from both sides of the fanbase come out to hurl rocks at each other. I guess I should've seen it coming. Same thing happened for Fallout 3, same...