to be able to do 35 hex range bursts with 95% chance at night
Anyway this post is about burst damage not builds. I'm fully aware of the "best" build, my problem is the damage output which i clearly do not understand.
About withdrawal - i don't think it's an issue, because i did tests on my save before i got addicted to jet (i'm sure that there were no any withdrawal effect)
As i did write before - bridgekeepers robe as armor(i'm not using APA because it's immersion breaking to sneak in APA), bozar in 1st...
Well i did write that i have a weapon handling perk.
So its : 1 (my base str) + 2 (from double jet) + 3(weapon handling perk) = 6 str.
Also, under the effect of jet , i'm not getting that message in log, which usually warns you that you can't use that weapon effectively. So i assume with weapon...
Sorry for posting it in wrong part of the forum.
1)
Here is my character: https://imgur.com/buw7qx5
Original luck was 8, got + 2 from ncr. Game version is 1.02 (US), from gog.
Gear: Bridgekeepers robe and bozar (if that matters)
2) Distance = 35 hex (max range for bozar)
3) Yes, 2x jet (to get...
Hi everyone.
I'm currently playing fallout 2 (did play it a lot, so i'm aware of basic mechanics).
Currently i'm on a big gun (bozar) sneaky character (if that matters) and i'm having a wierd damage distribution. Chance to hit an enclave patrol = 95%, 1 BrD perk (no sniper yet, lvl 15 now)...