Hurray! I figured it out. It seems mod due to its finicky mechanics pretty much ignore DATA folder and patch000.dat. It take data ONLY from FO2XP-M.DAT and FO2XP-C.DAT. Also unpacking it resalts in creating SAV files in MAPS folder resalting in crashes when returning to visited locations. So to...
Recently I found some cool modding tools and decided to tweak FO2XP. I got old tweaked vercion on PC but it crashes with "the instruction at xxxxxxx referenced memory at xxxxxx the memory could not be read from" error when trying to ented new towns. I installed fresh Fallout 2 and unpacked all...
I have some modding experience. And will try to work with this alfa. First of all I fix the most critical bugs. And after that look what can I do with new items and crichers. It is a lot of unused animations and items in mod... so it will be interesting.