i'm pretty sure you were refearing to my post, as it has the only matrix refrence. i included that refrence as an exaple if a diffrent combat animation that could be included under this pesudo realtime idea.
i'm not sure what it is that the rest of your post is about, but i'm sure i could...
sorry, i'll try and clarify.
cinamatic = like the movies
the combat mode would provide a more movie like experiance, with longer periods of animation and allowing the use of diving and similar animations, but still having the same level of control.
hope thats some help.
just because the originals and the insperation had hexes, dosn't mean that FO3 has to have hexes. hex based combat isn't a major part of FO, maintaining the setting, NPC interation and basic combat mechanics is a lot more important. changing to a gridless combat system wouldn't destroy to...
i'm not very worried about Bethesda developing fallout 3 with console support. morrowind was developed for the PC, and was later moved onto Xbox. they have said that they won't be trying any really diffrent production/design ideas, this is probably how they will handle Fallout 3 production. PC...