Is there a way to increase the time it takes for the Mutants to invade your vault? I was a little too generous with my time on this playthrough and now I can't win lol. I've just destroyed Mariposa.
EDIT - I went to the fo1_settings file and changed some of the options but that didn't help...
Is it normal to get these weird 1-2 second freezes when playing this? I think it happens only when you need to load something (hover over a character to get his name, click on a text option, play an animation of any sort...). It's annoying af.
I got it from Eldridge after becoming a Wright made man. Luckied out big time there, such a great weapon.
By the way I love your work man, cheers.
EDIT - Also I've been meaning to ask someone with a modding background: how hard would it be to switch the pistols that have smg animations back to...
I don't know if this is an issue with the RP but I just banged the Bishop wife and Mr. Bishop didn't aggro on me when I entered his room. I even picked the "you're dead bla bla" option but no combat. I went to the Sierra Army Depot afterwards and neither the turrets nor the robots were attacking...
I wanna do the same thing laclongquan is doing but I'm too much of a wuss and I'm afraid to corrupt my save. Guess I'll beat the game with the original RP sfall and then start a new one with the new dll.
It's not like I know any games better than FO2 anyway, so...
So how "safe" would it be for me to update the sFall that comes with the Restoration Project (3.3a) to the latest one? Will it break my save?
EDIT - Also, is there a way to completely disable idle animations for the player using sfall? I swear to god these can get so annoying after a while.
So I was getting some occasional slowdowns when the CPU USAGE FIX option on f2_res.ini was set to 1. I set it to 0 and now my game stutters for 1 to 2 seconds seemingly at random. I've tried altering some of the options in ddraw.ini (sfall options I think, ProcessorIdle) but that didn't really...
I also miss some of the QoL changes implemented in FO2.
For example, I am now stuck at Razlo's house because a dog won't get out of his front door.
And no, I won't shoot the dog that is not going to happen.