Its a full RPG with an intuitive real time combat system that is still very complexe. Using char stats and skills to know how much time you need to aim at full accuracy (perception + dexterity + skills + weapon), how good that accuracy is, how much time you need for a head shot, how good is your...
You have to understand that i am working all alone on the game. Now the game is in stand by because I have to do all the marketing job to get people to support Almost Alive, gain visibility, etc.
So next steps will be giving demo to streamers, spreading the word about the game on forums and...
Sure, the game is oriented single player. One of the last goals, if it is ever reached, is multiplayer. So definitely yes, campaign with multiple paths, and if I have enough funds, most likely an open world a la fallout 1&2, with a world map and timed quests.
Hey guys I'm making a fully hand drawn, isometric, role playing, tactical, action game set in a mad post apocalyptic universe. Watch the demo trailer!
You can also check Almost Alive site for more info!
If you like the project consider subscribing to the news letter! There is also more videos...