Recent content by Johnny Angel

  1. J

    Eurogamer previews Fallout 3 yet again

    Oh, Marathon, how you soon you are forgot.
  2. J

    New Gameplay video

    It's nice to see a demo that isn't a repeat of the bridge area and doesn't have the God Mode cheat enabled just so we can see how much gibs we can produce. I am thoroughly satisfied that the experience of watching a single shot take a man's head and half his torso has been fully ported to the...
  3. J

    Bit-tech interviews Pete

    They'll probably say to you exactly what you will say to them. Each party will accuse the other of being unable to admit they were wrong.
  4. J

    Bit-tech interviews Pete

    Well, they made a point that was worth discussing, even if it amounted to a disagreement. I'll concede that it is more accurate to say that the story was something you created from what they gave you. A list of the events in the game doesn't include all the things that happened in your head...
  5. J

    Bit-tech interviews Pete

    I'm not trying to be contrary here, but quetzilla poo-pooed the fact that Fallout 3 gives you a more direct emotional stake in the story by making the MacGuffin a person rather than a thingy. That's story-level immersion he's talking about there, not visual. He proposed, and recombined...
  6. J

    Bit-tech interviews Pete

    But the problem with Bethesda flogging the immersiveness of the new game isn't that immersion is bad, or that it's tantamount to "pretending to be," or that "pretending to be" is bad to begin with. It's that high-end 3D graphics are neither necessary nor sufficient conditions for immersion...
  7. J

    Bit-tech interviews Pete

    Immersion is what happens when you identify with your character. You fear for them when they're in trouble. You feel joy when they accomplish something. If you never had the experience of forgetting in a dream-like way that you were merely playing a game, then for you the game failed as a...
  8. J

    Bit-tech plays Fallout 3

    I think the review's author misunderstood how the orignal Fallout worked, so I'm not going to set a lot of store by what he said about how Fallout 3 works. Fallout gives you lots of chances to weigh the consequences of your actions. Actually, Fallout 2 is a particularly good example...
  9. J

    PCZone and PCGamer Fallout 3 previews

    Personally, I'm not worried about Fallout 3 being "Oblivion with guns." I'd rather it was "Morrowind with guns" -- Morrowind had a darker, more doomed feel to it with its frequent sand storms and its dried and cracked Foyadas. Some dark incident had happened and the people left eked out their...
  10. J

    Fallout 3 Hands-Ons #2

    You know, I've actually bitten the bullet on most of the ways this game won't be like Fallout. But this bit about picking the NPCs pocket appears to suggest that you can't pick everybody's pockets, which is where they're really starting to piss in my Cheerios. I love pickpocketing in RPGs. I...
  11. J

    What would *you* change to make FOT better??

    First of all, my version would have had dialogue trees. They decided to squelch any notion of making this an RPG, and I think that was a mistake. Furthermore, if they had given the software the ability to do dialogue trees, then we could make our own adventures in true RPG fashion when the...
  12. J

    Pretty good analogy.

    It's a cute story, but it would have been a serious scandal if it had actually happened. But it didn't. http://www.snopes2.com/humor/jokes/reinwald.htm
  13. J

    Is Scott City Bugged?

    If that's the solution, then it's definitely bugged, because there is no robot in the room with him. And the Super StimPack method didn't work either.
  14. J

    Is Scott City Bugged?

    First, I find Barnakay's body, and I'm told I can leave now, but the actual mission on the books is still not cleared. Then I find Kerr, and he begs me to kill him, but for some reason I can't shoot him even as a forced target. Then I use a remote detonator to eliminate him, and I get called a...
  15. J

    Hey Rosh, check this out...

    About the Posters There were a lot of famous WWII posters recycled in Fallout: Tactics. As a propaganda enthusiast, I was amused to see them. One day, I'll put up a Did You Notice about them. Fallout always had a stronger 40's look and feel than a 50's one. 50's futurism was very different...
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