Recent content by kicker04

  1. K

    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    Could somebody please help me to change these files from unlimited companion mod, so that they are usable with RP 2.2b? http://www.4shared.com/archive/UxYM-mS7/RP212_UFM.html
  2. K

    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    Re: Companion Limit I really hope so! Otherwise I would still stick to the old 2.1.2 version of RP as this is compatible with the mod.
  3. K

    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    That seems to go beyond my skills...
  4. K

    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    Is there a way to manually increase the party limit beyond 5 if the Restoration Project is incompatible with the mod?
  5. K

    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    Sorry, but is this version compatible with the Unlimited Party Members Add-on?
  6. K

    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    Is the new beta of RP compatible with the mod "Unlimited Party Members Add-on" (and will the next stable release be) ?
  7. K

    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    No no, as you said it surely is random based. But I thought that the error message would maybe mean something to you. I can't decode it. What's the significance of: "The instruction at 0045360a referenced memory at feedfad2 The memory could not be read from " These aren't even correct...
  8. K

    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    I had a program crash: As I was fighting at the slaves camp (don't know if this has any significance) the program crashed with this error: "Application Error: C:\Fallout 2\fallout2.exe The instruction at 0045360a referenced memory at feedfad2 The memory could not be read from Click...
  9. K

    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    Ah, thank you! That's exactely the solution for my problem! :) (Maximum range should be the default setting. Don't know why anybody would like to limit his walking range.)
  10. K

    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    I'm not sure wether this is a bug or not but while the HighRes mod gives you the ability to see a lot more of the map walking is still quite tricky: Whenever the distance you are trying to run with your character is a bit bigger than the actual screen there is this damned red X that pretends...
  11. K

    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    Yea, meaningless glibberish sounds like what I found in the music path of the cfg. I think it's an issue of the GOG version. I had to change it manually to have sound in Umbra Tribe, the installer didn't.
  12. K

    F2: Black screen when entering "Primitive Tribe"

    For me the installer didn't do the trick, I had to do so manually ;)
  13. K

    F2: Black screen when entering "Primitive Tribe"

    That's an interesting question. Is the original F2 revolting against new content? :mrgreen:
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