@Darek http://www.nma-fallout.com/forum/viewtopic.php?p=1001735#1001735
I've made a post in the thread describing my issues, will gladly provide more info should you want it
I'm running the 2.2 RP beta with the included 4.0.3 high res mod and I'm seeing some really gritty pixelation, bad kerning, and tiny text in larger resolutions, to the point where text is unreadable.
I should note I'm running the GOG Mac version of Fallout 2, which runs in a wine wrapper...
http://falloutmods.wikia.com/wiki/F2RP_Technical_Info#GOG_Mac_edition
Now if only I could figure out what's wrong with the high res patch and constant permission changes things would be perfect, but alas, I'm happy to play in 640x480 with the minor chmod'ing inconvenience.
Aha! Problem solved. It appears SFall 2.16 and up checks a new reg location and I hadn't deleted the 256COLORS reg that was there. For those that come searching as I did, it is located under HKEY_LOCAL_MACHINE\Software\\Microsoft\\Windows NT\\CurrentVersion\\AppCompatFlags\\Layers
Tried messing with the windows version to no affect.
RE: 256 colors
There's a post over on the GOG forums on editing the registries to remove the 256 color reg. It fixes the SFall compatibility check problem on SFall 2.12 - 2.15, but no longer works on SFall 2.16 and up.
Hey Darek and jirik, I wanted to follow up on nikoslav's behalf (as a fellow GOG Mac user). Fixing the permissions on the files indeed solved the purgatory problem in The Den. Much thanks to you both!
With that dealt with, on to a 2.2 problem. It appears SFall versions 2.16 and up are...