Recent content by n_adult

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    FreeFT: open source Fallout Tactics engine

    You have to add the spawn zone in the editor: 1. Open selected map in editor 2. Change mode to: entities edition 3. Change editing mode to: placing entities 4. Change entity type to: trigger 5. Change trigger class to: spawn zone 6. Put spawn zone in the desired area (by pressing and dragging)...
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    FreeFT: open source Fallout Tactics engine

    Hi, A little update: project is currently on hold, because I have lot's of other stuff going on right now. I don't know whether I will continue working on FreeFT and if I will, when it will happen. Still if you guys have some free time, you can try adding Dialogue system and some RPG system and...
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    FreeFT: open source Fallout Tactics engine

    phobos2077: Possible, but it would require a few months of work at least. I don't plan to do that, it would be fun to do, but I don't have much spare time lately.
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    FreeFT: open source Fallout Tactics engine

    Sorry for that :). Please check again.
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    FreeFT: open source Fallout Tactics engine

    Thanks, but no :) I'm pretty happy with current HUD style which is pretty simplistic, but consistent. And I don't want to spend on HUD more time than necessary.
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    FreeFT: open source Fallout Tactics engine

    Hi, Sorry for no updates for two months, but I had other things to do in June and unfortunately, the project stalled. At the beginning of July I've taken a two-week vacation from work and I worked hard, to move FreeFT forward. Lot's of new features have been added, here's a short list: -...
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    FreeFT: open source Fallout Tactics engine

    Hi guys, I really appreciate the support. But you have to know that making a complete game with full modding support still requires a lot more work. And I would rather make smaller game with smaller number of features than try to make a full-blown RPG and never finish it. Hopefully by the end...
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    FreeFT: open source Fallout Tactics engine

    Well, It simply comes down to hard work. So far, I've spent about 400-500 hours on this project. I think that I'm close to making a cool, playable game out of it and that keeps me motivated. And besides that, I actually find coding enjoyable. I'd rather code than go to a party and get drunk :)...
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    FreeFT: open source Fallout Tactics engine

    Actually I wasn't planning on supporting more than 1 character per player and the UI reflects that. But it's not very hard to add full party support (no more than a week of work). UI would look a bit different then. It wouldn't make sense to show such big icons for each party member though. I...
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    FreeFT: open source Fallout Tactics engine

    Status update: still working on HUD. Unfortunately it takes a little more time than I expected. I wasn't sure about how it was supposed to look, but now I have nice and clean design and all that's left to do in HUD is to implement it. I've attached a screen shot with an early look.
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    FreeFT: open source Fallout Tactics engine

    Quick status update: I've started working on user interface (main menu, in-game menus like inventory, options, and HUD: hit points, selected weapons, etc.). I'm hoping to finish it in a week or so. And hopefully the game will be a lot more user-friendly. Screen shot with working main menu:
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    FreeFT: open source Fallout Tactics engine

    I wasn't really planning to add vehicles. Maybe in a few months, but there are other features with higher priority which have to be implemented. Even if I did add driveable vehicles, my engine is completely different from FOnline and I don't think it would be helpful.
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    FreeFT: open source Fallout Tactics engine

    Thanks. If you like it, then please test it :). I would love to get some feedback (what is fun, what sux, do you have any problems while playing, etc.).
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    FreeFT: open source Fallout Tactics engine

    Hi, Since last month, lots of stuff has been done: - You can actually play the game :) (try running the demo and killing all the raiders on the map :)) - visibility system (players and AI’s cannot see through walls, they can only see whats in front of them) - melee combat (punching, kicking...
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    FreeFT: open source Fallout Tactics engine

    OK, here are new binaries: http://freeft.pl/2014/03/techdemo-2/ Now all you need to do is run convert.exe if you have FT from GOG. shihonage: I wasn't aware that there was a project similar two mine. We could've shared some of the code :?.
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