And this is why Skynet does not seem to have any memory of the previous brain. This is what bothered and still bothers me about this companion personality transfer thing.
Unless you manage to prevent Skynet to upload itself into the brain...
Furthermore, there would be no problem for rifle...
IIRC, Sentries only have sprites for the use of miniguns and rocket launchers, the perfect weapons to kill your allies rather than your enemies. (but it is just my opinion)
And for needed stuff to do to reactivate Sentry Skynet... Why not two pieces that would be dropped once by any other...
Here are the two checks which give the "Extraction Failed" message.
...else
if (LVar0 > 1) then begin
gsay_reply(163, 149);
end
LVar0 is the number of people in the extraction chamber. So if more than one person is in the room, the extraction fails. OK, this is normal.
else...
Thanks.
Who has the PID "16777600" ? It doesn't appears in my party_op.ini
if (tile_in_tile_rect(16525, 16312, 18325, 18113, tile_num(dude_obj))) then begin
LVar0 := LVar0 + 1;
kill_player := 1;
while(get_critter_stat(dude_obj, 4) > 1) do begin...
This would be nice. But doesn't this means new brain items, new "versions" of Skynet?
Perhaps making of him a sentry would have make him overpowered... But we can try to change it into a Sentry, I don't know how much work it would need.
Thanks for your link, I already read some pages (not that...
However, I saw people on the Internet saying that they managed to extract a brain with this. Even Fallout wikia seems to say that it is possible. Do these people lie? (Most of them say that no matter what options you enter in it, you always get the same basic human brain you get with the other...
I'd like to kill Myron and get his brain in the Sierra Army Depot, but every time I try to kill an NPC in the Organ Extraction Chamber, the extraction fails every time.
I tried with every NPC, I tried with the NPC still in my party or out of my party (after telling him to wait), I have...