Recent content by omo667

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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    bah i meant custom armor instead of bteam got all wrong ;D thanks for answer
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    hi again :-) so far installer has two options about our npcs: - to have them with their default outfits - to use B-team custom graphics is there a possibility of adding third option where npcs outfit would change to >ordinary< armor graphic (i mean no sulik's head nor foot etc) ? can...
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    Megamod 2.3 technical issues and suggestions

    well imho they wouldnt be neither skynet nor our npc but some amalgam of both (i dont think that cutting your brain out and hooking it to host part of skynet would be very nice feeling ;) ), talking in a similar way to brain bot with human brain ("comiiing....", "waitiiiinnnnggg...") <- ok...
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    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    thanks for your answer :-) btw. has anyone ever found a way to create "fully-developed" npcs (with level-ups, combat settings and stuff), or is it somehow hardcoded?
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    Megamod 2.3 technical issues and suggestions

    new idea: extracting brains in sierra army depo hi, a) is there any possibility to check which npc was killed when extracting brains in sierra army depot? b) can you make new items in f2, or is there a hardcoded limit, so that you'd have to remove some other items? c) can you create...
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    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    about cassidy hello nma :-) does killap's patch solve that bug with cassidy periodically resetting his settings to default ones ? atm im playing restoration pack, which has patch included, and from time to time it get reset if not, can it be anyhow solved?
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