Fallout 3 moved the series away from that awful turn based isometric combat. Too bad they tried to develop the game around that legacy style of play with V.A.T.S.
FO3 could've been a kick ass shooter with RPG elements otherwise.
Sounds like you play Fallout for the overall subpar story. I play Fallout for something more than three slightly different ending quest and barren uninteresting environments. With FO3 Bethesda was at the very least creative with its environments. Tucked within the Mall you find a WW trench like...
I must be the only one who thinks nearly every aspect of NV is that of a dumbed down FO3.
Oh man... don't even get me started on those multiple uninteresting shacks, invisible walls, linear story progression, static everything, five second fetch quest, poorly implemented interaction...