Am I the only one who's shocked to learn that the character portraits weren't a deliberate choice meant to illustrate the ugliness of the post-nuclear world?
Excuse me, first time posting here.
Well, I tried to argue that games "back then" tended to be better because there were fewer mandatory affectations like voice acting and "accessibility". Sadly I couldn't convince even myself.
Gaming today really isn't so bad from an immersion and...