A long-time slimy Lurker lifts his head, sniffs the air, and regurgitates what others have said innumerable times... :^}
Most significant desirable changes(from my perspective):
>Complex subquests that effect the world , have multiple stat-dependent solutions , and can feature duplicity...
Really like your ideas!
I posted this a couple of weeks ago laying out some thoughts about Raiders, Evergreen Mills, alternate quest solutions, etc.-
http://www.nma-fallout.com/forum/viewtopic.php?t=48122
I've been playing with the GECK but finding it slow going to connect the dots...
(This is an edited version of a post I made on the FO3 Nexus mod forum)
I rampaged through Evergreen Mills recently and felt as if I had eaten a Big Mac when I could have had prime
rib. A potentially interesting location was just another dungeon crawl. As I thought about the physical assets...