"I got this 30 hour long game, but a year later I wasn't playing it anymore, I supported the game but I got nothing in return" -non ironic complain I see far too often.
Hence why some companies tend to bloat their games with busywork to give the illusion of having a ton of content, to last much longer. I'd rather play a 15-20 hours game with great content than an 100 hours game with mostly filler.