No Mutants Allowed

R.Graves
R.Graves
Yeah it's fun at first but when you're fighting like 8-14 enemies you just want the fight to be over.
Jogre
Jogre
If your playing Fallout 1, I would reccomend getting the Fixit patch if you haven't already. It adds cut endings back in to the game, and increases the time-limit for each settlement to a reasonable amount. It's definitely a must for first-time playing.
Black Angel
Black Angel
@R.Graves really, mate, I think it's that turn-based combat (and in a top-down isometric format) is just not for you. By now, I'm a Fallout fan for ~1 year, yet I mostly prefer the classics (it's much more playable to me, in terms that I could boot them up and get into them far easier than booting up New Vegas with +100 mods).
R.Graves
R.Graves
Nah I like the isometric angle. (It looks better to me in fo1 for some reason.) it's just the TB combat is pretty frighten basic. And Are telling me you enjoy waiting for 10+ wolves + companions to take their turns? Fo2 should have expanded upon and improved fo1s combat. Honestly its weird that it didn't because it made improvements to nearly everything else.
R.Graves
R.Graves
TB combat can be fun ( south park the stick of truth is my go to ex) Fallout's TB combat is just barebones as fuck. It gets the job done But there's little to no strategy involved.
But I put up with the combat
because the games as wholes are worth it. They are great in nearly every other aspect.
Black Angel
Black Angel
@R.Graves in that case, fair enough. Yeah, that's pretty much the problem in the classical Fallout, where it's crit-or-miss-fest, despite the fact I've already bumped up combat speed to the max.
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