It was fun in the beginning but i just have a short temper when it comes to buggy stuff. Think i rage quit the game more times in a few days than all other games combined ever. Super dumb AI getting stuck everywhere. Falling of ladders instead of going down, Take fall damage while jumping over fences.. At least that one works for zombies aswell ¯\_(ツ)_/¯
I duno I quite liked it but again I don't play it. It had really bad frame rate on xbox. In the beginning anyway. The character system is garbage. Characters never die. And the real time building of things is really shitty free to play shit. There no depth to it really.
If the did it more so characters could die and make it more open ended that be alot better. I played a game called iron cast recently for the switch. I would like that kind of progress i a game like this. Where by you die and the xp you earnt is put into another curreny to update base stats
Imagine that for a zombie game. Where you just survive for aslong then you die. And restart with new characters new skills etc. Open ended randomness mission. That would be cool (Srry for long post )
At that time it was quite good, the character systema and base building are quite solid. in the end it was experimental concept that get outdated when you give it 5 year without meaningful update and expansion