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  1. Drobovik

    Talking Heads

    I've been working on fixing Vic's head, so it won't crash. Got it to be pretty stable now. Found two versions. Which do you think is best fitting? 1. 2. Also on tap are Mr. Salvatore and Dogmeat. And Goris, based on robes pic by Pixote and another nma forum user (eyes).
  2. Drobovik

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Ok, I see. You're right, translation.ini would be in RP folder only if you install the Russian version through the automatic installer. So, you would need an english version of this ini file. Get it here. Download, find the ini file in "configuration files" folder inside, copy it to RP folder...
  3. Drobovik

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    @BenfI can answer the last question for you. The above phrase is in the file called translation.ini. Should be in your main RP folder. Open it with regular text editor.These messages are produced by sfall mod, that's why you can't find them in text folder.
  4. Drobovik

    Lenore script fix by Wasteland Ghost

    @Kyojinmaru Turns out the author of this script fix is winterheart, with some help from Wasteland Ghost. Just read it on teamx forums. And it IS compatible with teamx patch 1.3.5. I'm the one who compiled that script, actually, from the ssl source. Added the source to rar. Re-uploaded to the...
  5. Drobovik

    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    You can't fix it, it's normal, that's how the map is showed cause it's small in size. Smaller than the screen resolution you chose.
  6. Drobovik

    New animations 2

    @lujo Extra Tribal animations were made by Pixote, I believe. Check them out here in my database before wasting your time. Under Fallout modding tools/screens and art/animations. File name - New Extra Default Male Tribal animations_by Pixote.rar In the future I would check the database first...
  7. Drobovik

    New Fallout 1 Hi-Res Main Menu Screens.

    @Zaius238 Rename the custom frm you're trying to install to HR_MAINMENU.FRM. It will change now. Cheers
  8. Drobovik

    Combat leather jacket animations

    @Mouse Cz Sure, but promise to post a link to frms of the freshly done sniper animations.:) They are already in my Fallout Database. Check out sticky thread above with the same name. All the animations are in Fallout Modding Tools/Screens and Art/Animations Name of the file -...
  9. Drobovik

    Combat leather jacket animations

    Nope, not around. They need to be done.
  10. Drobovik

    Talking Heads

    From looking at files it seems to be pretty finished, as finished as can be.
  11. Drobovik

    Combat leather jacket animations

    Hmm, good work, @Mouse Cz Guess what I have:) So, looks like only nightstick, spear, hammer, pistol, smg are missing
  12. Drobovik

    Talking Heads

    Cool, thanks, @valcik. Well, all credits to Jotisz then. Hope he doesn't mind me using it for RP.
  13. Drobovik

    Talking Heads

    Was messing around with my database and found !!Vic's!! talking head. Work in Progress. Integrated into RP. Doesn't work perfectly yet, since I never added a talking head before to Fallout. Getting a crash after opening the dialog window (script is probably the problem there), animation doesn't...
  14. Drobovik

    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    I personally like the change towards making Megamod a bit more challenging. And you're right, day pass is a DAY pass.:grin:
  15. Drobovik

    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    I agree most people don't, but if you tell them to go and read it, before asking questions. Guess what? Problems arise:) Plus, just a suggestion, I would definitely mention in the first post that this update should be installed on top of 2.44. Trust me, people WILL just copy it onto the vanilla...
  16. Drobovik

    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    @MIB88 Gongrats on the new release:clap: Hey, your readme file for 2.45 is not exactly correct saying that this patch is, and I quote, "is a full repack. No otherversions of the Megamod are required. In fact, adding this version on top of other versions of the Megamod will prevent you from...
  17. Drobovik

    Fallout 1.5: Resurrection

    @aramon Ok, errors should be fixed now. Will reupload the updated translation files within an hour. Thanks for the bug report. Спасибо, товарищ.:revolution:
  18. Drobovik

    Miria for Real! "mod"

    @chrismcelroy Can you provide a savegame right, best right before you get her, or at least when you already have her in the party? Ill check it out. Nevermind about the savegame. I got it figured out for you. Problem is that you are using the official patch 1.02d. It comes with patch000.dat...
  19. Drobovik

    Fallout 1.5: Resurrection

    @aramon Can you provide savegames, so I can fix the errors? Thanks UPDATE: Asian doctor in Hunters base is fixed. To fix the cutscene do need a savegame before the event though. Otherwise it will take some time for me to get to that point.
  20. Drobovik

    Miria for Real! "mod"

    @chrismcelroy Firstly, you are using the wrong mod then. If you are on official patch only, download this one.
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