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  1. Hardboiled Wanderer

    20 Years of Fallout

    I have to admit I have no problem with having a Vault Boy (blonde dude) on Pip Boy device. Vault Boy is a mascot of the Vault Tec, and the Pip Boy device by RobCo was designed and manufactures exclusively for Vault Tec employees and customers - vault dwellers, so Vault Boy may have its place on...
  2. Hardboiled Wanderer

    20 Years of Fallout

    I salute you sir. You have said it all. "We must delve into the past to have a future". :salute:
  3. Hardboiled Wanderer

    Project Van Buren

    Well actually I just happen to know him already :D I have followed his blog and joined his Discord, so we have been introduced :)
  4. Hardboiled Wanderer

    Project Van Buren

    I agree on camera, but I suppose it is mostly about controls that make it uncomfortable, and this can be tweaked. I actually liked dialog windows displaying near speaking character, yet as you mentions, it was difficult to read for its kinda wierd layout. This can be tweaked as well, however...
  5. Hardboiled Wanderer

    Project Van Buren

    I understand your concerns, but look at it this way - it is not like asking for a source code of Fallout 1 or 2. Yes, they are old as well, but they are still commercially used so that is why no one would reveal their guts to the public. But that engine from project Jefferson? It has never been...
  6. Hardboiled Wanderer

    Project Van Buren

    Speaking of petition, I have recently had a chance to ask Josh about so called Jefferson Engine, the engine that powered both Baldur's Gate III and Van Buren. He revealed (and I do not know whether this was know already, though I didnt know it) that Obsidian actually has the code and tools from...
  7. Hardboiled Wanderer

    Project Van Buren

    Wasnt there a reference in NV as well? I should definitely write some note down on this one tho.
  8. Hardboiled Wanderer

    Project Van Buren

    I have to admit that you've made a good point, and as a matter of fact, this variant is still on the table. During the "pre-production" debates, I was the one who actually wanted to do all this as you described - stick to the original. Problem was that my friend strongly disagreed on working...
  9. Hardboiled Wanderer

    Project Van Buren

    Well, I have always imagined Legion's gear to be inspired by Mad Max 2 (like most of the armors anyway), as the football shoulder pads are commonly worn there as a protection. In our concept, as you mentioned, the Legion is far more tribal-like as we know it in New Vegas. It has been only 6...
  10. Hardboiled Wanderer

    Project Van Buren

    Just a small update on a current progress. https://twitter.com/lacko_adam/status/1043575224619425792
  11. Hardboiled Wanderer

    Project Van Buren

    Now thats the good point. As I have mentioned above, a friend of mine, a good designer (who actually works in game industry) is my brain for designing and mainly writting. To answer your question - yes, we have discussed the core mechanics, general design ideas and many other topics, all has...
  12. Hardboiled Wanderer

    Project Van Buren

    As far as I know, there is no restriction for using anything as long as it is not commercially profiting, because than it would be case of selling property without ownership.
  13. Hardboiled Wanderer

    Project Van Buren

    Well, for the past 2 years it's getting better than ever. Optimalisation, visual improvements, better platform support. But the main reason is that Unity is really the easiest engine to work with, with huge support, I'm not afraid to say that is has the best asset compatibility, and after all -...
  14. Hardboiled Wanderer

    Project Van Buren

    Project Van Buren It's been almost 3 years since this thread was founded and a lot of stuff has changes drastically since then. I know that a lot of people still refer to this page regarding my project, so I decided to remove all the content from the original post I made here in 2018, for it...
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