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    Fallout 1 .pro item editing: Strange results

    I'd appreciate the help. If it's not the prototype. I'm wondering if it might be the version of Fallout 1 that I'm currently running which is 1.3. As I understand it's an unofficial, community release.
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    Fallout 1 .pro item editing: Strange results

    Yes, sadly I know this. currently the stat modification scheme for buffout is immediate = 3 mid-time = 0 long-time = -3 This SHOULD return me back to the original strength statistic as it was, however that is simply not happening. Instead the stats are increasing and never...
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    Fallout 1 .pro item editing: Strange results

    I'm attempting to make a personal modification to Fallout's consumable items. Basically, I want every consumable to do "something" useful in the game. I also want to eliminate the potential for addiction, and negative side effects for any drugs. This modification of mine will...
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    Is F.U.C.K compatible with fallout 1?

    Okay. Since I'm trying to get it to work with fallout 1. It's giving me an error that says "could not load fonts" I read the .pdf file, and it says nothing about setting it up for use with fallout 1. Can anyone help me set this thing up?
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    Is F.U.C.K compatible with fallout 1?

    Pretty much what my topic title asks. Is the utility in any way compatible with fallout 1?
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    Fallout 1 item editing.

    Well. I know it's fairly easy to modify things with FO2. However I want to play Fallout 1, with some modifications. I guess you could call it a more "arcade-like" fallout experience. Since you see, when I play fallout, I avoid pretty much any and all drugs and substances that might have a...
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    Worst Possible things for FO3?

    JA2 used a system that involved interrupts if a unit noticed you during your turn. Which was probably one of the better pure turn-based solutions out there. However, turn based isn't nearly as bad as watching two avatars idling like idiots in real time hitting each other in a timed cycle...
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    Morrowind evaluation thread

    Most people it seems to me who didn't have a problem with, or actually... liked. Morrowind were people who never played Daggerfall or simply had low/no expectations for the game. You couldn't do any of the interesting things you could in Daggerfall. The exploration was a lot more boring in my...
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    Fallout 3 is dead, face it

    I'd rather not have any fallout rather than have a fallout made by the bastards that destroyed Daggerfall.. ... actually. I'd rather pry open the skulls of the development team who made morrowind with a crowbar and piss in their vacant cranial cavities... rather than have a fallout 3 made by...
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    How could Fallout work on a Console?

    Yes. This is why Morrowind was such a huge fucking disappointment for me. It was more than obvious halfway through the development of the game Bethesda was acquired by satan (Zenimax) and they decided to pop the good old middle finger at PC gamers and create something that resembles...
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    FoT MP w/Ai desyncs without fail. Why?

    I've read a few entries on DaC about FOT games desyncing but all those were attributed to having improperly installed the editor. I have the version of fallout that comes with the editor and the 1.27 patch already installed. I haven't overwritten any critical files. I have a clean untouched...
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