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  1. Einhanderc7

    [Fallout 2] Wierd Burst shot behavior

    @brightl1ghts First off, your character doesn't have the strength required to use the Bozar effectively at all. Taking jet to offset the fact that your character is naturally weak wont work. Here's some interesting tid bits you over looked: Immediate effects of Jet +2 Action Points +1...
  2. Einhanderc7

    what's with this community and the toxicity towards bethesda?

    The point I'm trying to convey is that arguing with an "idiot" often turns into acting just like them. I don't think bringing myself to meet them on their level is acceptable. The demotivational poster is intended to be humorous. Cliffy, I don't know you, and you don't know me. I would like to...
  3. Einhanderc7

    [Fallout 2] Wierd Burst shot behavior

    Hello, I think this thread belongs in Fallout RPG Gameplay & Tech thread. I'm sure an admin will move it, but in the future for game help look for the category of (Game Help). We need your character sheet (Attributes, perks, skills, traits, etc..). We need to know the distance from the target...
  4. Einhanderc7

    what's with this community and the toxicity towards bethesda?

    @Cliffy McEdgeface I'm perfectly aware of the nature of the poster, however I support being constructive rather than reductive. Getting grumpy over someone who is actively trying to make you grumpy is like surrendering. Plus...
  5. Einhanderc7

    what's with this community and the toxicity towards bethesda?

    I think auto vatting threads such as this would be a bad idea. I think that engaging with these grumpy individuals is one aspect that makes NMA different from other online forums. Some of the members here joined after creating such threads, figured out we're not such a bad crowd, and stuck...
  6. Einhanderc7

    what's with this community and the toxicity towards bethesda?

    So do we think Danse-Man will continue to engage with us or is this a case of: If that's the case should we just vat this thread now?
  7. Einhanderc7

    We're there, Fallout's lowest point

    @Gizmojunk If an entity requires intelligent movement in an area the best approach would to only allow the entity's AI to perceive the environment like the player does (Through programmed response to information). In this case the entity would determine if movement is possible by comparing it's...
  8. Einhanderc7

    How much have you f*cked it up?

    I think I have a good one. When I was in the United States Navy I had a homosexual barracks roommate. One Sunday he and a bunch of his co-workers from the command he was attached to were having breakfast in the barracks common room our rooms were attached to. They did this every Sunday so it...
  9. Einhanderc7

    what's with this community and the toxicity towards bethesda?

    Every time a troll jumps in the forums for a day it's like a low level orc incursion in Imperial space. Let's see if the Planetary Defense Forces can candle it or if this is going to turn into a full scale WWAAAAGGGHHHH. Can't tell if the post is reactionary or inflammatory on purpose? What...
  10. Einhanderc7

    We're there, Fallout's lowest point

    Indeed. Bethesda only has experience with one engine. As for ID Tech 6 Bethesda Game Studios would actually need to license it from Id Software even though they are under the same umbrella of Zenimax Media. I would think there would be some heavy discounting though. Either way if they did they...
  11. Einhanderc7

    We're there, Fallout's lowest point

    A Buddy of mine who used to mod Source with me tried to get into modding FO3, and NV a long time ago. However coming from an engine that is actually functional to the lick and hope it sticks nature of the Gamebryo was jarring. He's a dedicated dude, but after digging into the engine and the...
  12. Einhanderc7

    We're there, Fallout's lowest point

    I can understand your perspective, back in the day the Navmesh style used wasn't "bad" just wasteful. However there are much better ways of going about it. Consider for a moment you build an open world game, that needs a navmesh.... I'll boil down for why such a system is "bad" now. Each...
  13. Einhanderc7

    We're there, Fallout's lowest point

    To be honest the Gamebryo and Creation engines are awful for open world role playing games. Here's why I consider the Gamebryo and Creation engine to be a poor engine for games in general: To be perfectly honest the engine used to be ideal compared to what was available on the...
  14. Einhanderc7

    We're there, Fallout's lowest point

    Personally the Gamebryo engine that Fallout: New Vegas uses is complete and utter garbage. I honestly feel bad for Obsidian Entertainment for having to learn how to use it. The ancient engine is impossible to optimize not to mention the myriad of other outstanding issues it suffers from. The...
  15. Einhanderc7

    We're there, Fallout's lowest point

    "Why can't we just have nice things?" "Because there is no such thing as integrity in the game industry anymore that's why." "That's a bit defeatist isn't it?" "No that's just reality when profit margins dictate an individual's life rather than the skill in their craft." "Valid point." I have a...
  16. Einhanderc7

    We're there, Fallout's lowest point

    @Atomkilla I'm not sure where you're getting your information to assume that a developer/publisher doesn't include merchandise into their budget for a game. Typically when a company is setting a budget for any project they determine the specific amounts based on the project as a whole so that...
  17. Einhanderc7

    Bethesda Fought the Lore

    What we really need is a clip from Who's Line is it Anyways during the props skit. Just switch the faces, props, and jokes. Would be perfect for this.
  18. Einhanderc7

    The real reasons people hate Bethesda

    Could always parody the game...
  19. Einhanderc7

    Establishment of Alternative Fan Timeline/Canon

    I would love to put forward my input, perhaps we all should schedule a meeting of the minds via discord some time to hash out various details. However I strongly suggest that we create a topic outline before hand and stick to it. At least to ensure we discuss the same points and don't get off...
  20. Einhanderc7

    The real reasons people hate Bethesda

    So much for brand recognition of a service/product. I think it's funny when Bethesda gets asked "What is Fallout"? since they never respond as well their marketing material doesn't elaborate on the actual good/service they are selling. To be honest I''m quite certain they don't know what Fallout...
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