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    Who can making Eastern Brotherhood Advanced Power Armor MOD

    Sure. Now regarding c&c: i said that replayability is the whole point of c&c. And i also said that that's not the only way to have replayabilty, so, while c&c does 'equal' (guarantees) replayability, replayability does not 'equal' c&c. :wink: I see no bullshit whatsoever regarding FO3NV...
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    Who can making Eastern Brotherhood Advanced Power Armor MOD

    Heh, thanks, it's not so much the undead board, but i've pretty much run out of ideas and willpower. Besides, there may not be much of a point in doing more of that when some guy(s?) are making 3d stuff that's coming very close to the originals. Unfortunately yes, but what is roleplaying...
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    barter screen messed up.

    Indeed. Is it finished? how about sharing it?
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    The screenshots thread

    I've seen some images of this before, and like then, i think those walls are really nice, but... that red interface is an eye sore, it must be changed (imo).
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    Who can making Eastern Brotherhood Advanced Power Armor MOD

    Depending on how perfectionist you want to be i suppose. What i posted above was pretty simple though, just a few automated actions on PS. Heh, yes, besides changing the view angle to the FO1/2 angle, i also re-sized the critter a few pixels in height and one or two in wide to make it fit...
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    Who can making Eastern Brotherhood Advanced Power Armor MOD

    Hey, .Pixote., this topic reminded me of this test i made some time ago; (using your trick to re-angle tactics scenery, re-angled enviro-armor): --- --- ---
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    Talking Heads

    Good stuff as usual, Continuum, but... I don't get this... if you don't care for making final, in game usable versions than what's the point? :scratch:
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    "Fallout: Between Good & Evil" announcement

    It reminds me of half-life or something. :P
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    Just an idea

    Hah! would be funny though... like a kick to the teeth to the next gen stuff :P
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    New animations 2

    No, you're right, it has a lot of 'extra' background but what's the harm? i didn't want to have to mess with frame offsets you see. :shrug: But then i would have to do the whole flamer set instead of just one animation. :wink: On a side note, now that i think about it, this robot critter...
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    New animations 2

    Someone asked me for this animation sometime ago and i forgot about it... but here it is now: --- --- And one for the blue-ish version: --- --- DL: http://www.mediafire.com/?mmbds5v26kgsgss
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    Original FO/FO2 Polymeshes

    Very good stuff... personally, i don't like the new clothes/armors, but it seems like someone (the author) is finally getting there to almost recreate the original animations.
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    The Redhead Thread

    Cafe of Broken Dreams you meant, right? (just a 'typo' fix... :look:)
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    Original FO/FO2 Polymeshes

    Those animations look very close to the originals indeed!
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    Blue Velvet – Fallout 1 into Fallout 2

    Blue >>> Brown
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    New animations 2

    Good stuff .Pixote., updated the list on the first post of the thread.
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    Scenery stuff and such...

    Playing around with scenery, came up with these:
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    Fallout 1 – New Ian & Tycho Critters

    Nah, FO is already easy enough, imagine how much easier it would get by having combat-armored plasma rifle-wielding npc companions...
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    NMA Fallout: New Vegas Review

    :lol: Of course! and it would make perfect sense because... **blablabla insert apologetic text**
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    New animations 2

    Bah, would you really miss the sub-forum activity which consist of 95% of "i don't care for reading installation instructions or use the search function so i'm just gonna claim that it doesn't work?". :lol: As for the modders, it does seem a little slow... (maybe some turned next-gen and...
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