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    Single frame MVE

    Nice work-around
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    Fallout Modification Tools

    I have all of the hex offsets, so I'll post them asap (don't have them at the minute). Also note that the fallout2patcher program doesn't patch the exe in memory, only the exe file. You might want to move it to the other section
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    Fallout Modification Tools

    Feel free to add my EXE Patcher: http://www.spacetrain.com/Fallout2Patcher.exe And my INI Maker for FVP: http://www.spacetrain.com/FVPINIMaker.exe These 2 programs do the following: Change the starting map Alter the DAT name (patch%03d.dat) Starting male frm Starting female frm...
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    FVP INI Maker

    I'm working on a project for Fanout at the minute, so I'm not going to update for a little bit. I will add the German version in soon though. As for the other requests...You can set the name of the patch file under MOD DAT Name on the INI maker, set it to anythin you want (doesn't even need to...
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    Changing the Starting Location

    Well, 2 reasons really. No.1 So you don't have to rename a map to artemple.map (not necessary, but still is more convenient) No.2 Testing the mod, you can change the map to anything, so why not start somewhere late in the mod to test a later map? Saves having to manually go to that point...
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    FVP INI Maker

    One, most likely, final update for the time being here (until I can think of more to patch). Okay, when you set a starting map to a random encounter map, and then go to the world map, you start above Arroyo, I haven't foun a cure for this yet, but how often are the mods going to begin on a...
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    EXE Patcher

    It's already finished, check the FVP INI Maker post :)
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    FVP INI Maker

    Okay, I put the version I downloaded onto my host. You can try that....http://www.spacetrain.com/fvp.zip
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    FVP INI Maker

    I've made a program now that'll create INI files for Jargo's FVP program. FVP is a virtual patcher that can be downloaded here: http://fmc.prv.pl/patch/fvp.zip My INI Maker is basically a GUI that'll enable the following features with FVP : - Change the starting map - Change the...
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    EXE Patcher

    Yes, I have the EXE hex offsets, and the RAM hex offsets now. If you want to wait around 30 mins, I should have an INI maker for FVP finished that will allow you do use all (butone) of hese features using a virtual memory patcher...I should b finished on it soon.
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    EXE Patcher

    I feel like I'm spamming a bit now... New updates to the patcher include... - Change the default male figure, and default female figure - Change the program title (Just for fun) I want to thank the maker(s) of foloader for the next bits, I used their methods to enable hese features. -...
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    EXE Patcher

    I'm really bored, so I fiured I'd carry on working on my patcher. New updates include: - Changing the starting PC figure to anything you want (try changing it to mabrom :D), you can change the male or female ones. - Change the mod name an version number that appear in the main menu. To...
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    EXE Patcher

    I don't know if anyone is interested or not, but I made a few changes to my start location patcher program. It now does more stuff (still only works for American 1.02 though)... It can now change the exe file to look for a different file other than patch000.dat, just type the filename. And it...
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    Changing the Starting Location

    I see, that is a problem :/
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    Changing the Starting Location

    Not too hard, but your best bet is still to use a patched EXE file. You can call it whatever you want "mymod.exe" for example, its easier then to release mods. I've also made a patch to change the main DAT file from patch000.dat to whatever you want, meaning with a seperate EXE file and a...
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    Changing the Starting Location

    I don't know if there already is a tool to do this, but I made one anyway. It changes the starting location from artemple.map to any map you want. It works by altering the fallout2.exe to choose a different map instead. Hope it works for everyone, I only spent about 15 minutes making it, and...
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