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  1. CPL

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I'm not sure if this is the right place to ask, but is there anyway to control the distance of NPC's being knocked back from explosions and whatnot? They have a tendency to go sliding from one end of the map to the other and it would be good if that could be shortened a little bit, if possible...
  2. CPL

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    I've noticed one thing odd. When I'm boxing, or fighting in San Francisco, I'm a female character with combat armour on. Normally, I'm not this. I am using the boxer mod that changes your outfit, that came with the installer. I have modded some of the NPCs by incorporating new FRMs with them...
  3. CPL

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    I had something odd happen, but I'm not sure if it has anything to do with the Restoration Mod, or not. In NCR, I couldn't talk to the sheriff, deputy, or Tandy. I clicked on them and nothing happened. I removed their script files (which I assumed reverts in back to game default?) and then you...
  4. CPL

    Fallout 1 utility Falche Fallout 1 editor

    I used Falche about a 100 years ago, it seems. :P I probably have a copy of it burn on some CD somewhere, too.
  5. CPL

    Skynet as a sentrybot - Now for the RP

    Cool. :cool: I'll definitely check this out.
  6. CPL

    Fallout 1 Modding Guide?

    I've heard pretty good things about this: http://www.nma-fallout.com/threads/fallout-fixt-0-81alpha-july-5th-2015.194562/ I've yet to play this, though.
  7. CPL

    ¿How to start modding FO2?

    I suppose you're best bet would be looking through this: http://www.nma-fallout.com/threads/faq-guides-tutorials.156494/ There's some tutorial info in there. It's something to start with.
  8. CPL

    ¿How to start modding FO2?

    You can control your NPC's using this: http://www.nma-fallout.com/threads/sfall-by-crafty-extented.205749/ There's an option for that in there.
  9. CPL

    Ms Punk Girl, a new playable character.

    Pretty cool stuff. :cool:
  10. CPL

    Can't get the Falche editor to work for Fo1

    The Savegame Editor does work better than Falche did, from what I remember using of it. You can do more stuff with it.
  11. CPL

    Fallout 1 mod FO1 to FO2 conversion, for real

    I've been debating that, too.
  12. CPL

    Game Crashes When The Door Opens To Salvatore's Room Fallout 2

    Update: I managed to fix the issue after removing the related script files for that door and Mason so it was the default files, then trying an another copy of those files from an old DATA file folder I had saved (I do this as backup.) Well, the game still crashed from those attempts (I was still...
  13. CPL

    Game Crashes When The Door Opens To Salvatore's Room Fallout 2

    I'm not sure if this is related to any mod work, but I am using Killap's RP and other things that shouldn't be related to this issue, but I decided to post this here, since this is the forum I'm most familiar with and possible place to figure this out. I just got to Salvatore's Bar in the game...
  14. CPL

    Fallout 1 mod FO1 to FO2 conversion, for real

    I could be wrong, but I think Sduibek might be waiting to finish the latest release of Fixt before finishing this off. I don't know if anyone else is working on this.
  15. CPL

    Fallout 2 mod Home sweet home

    He should be where those three singers are when you go to Second Street in New Reno. Right before Jungle Gym.
  16. CPL

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Yeah, there's a few things in the works, I'm sure.
  17. CPL

    Fallout 2 mod Troubles controlling companions

    It might not work because you have already started a game and I think you have to do that before you have a game started. I could be wrong, though. Also, you can try to change their settings to be absolutely sure not to hit me, or whatever it is called and that should help. Also, if your NPCs...
  18. CPL

    Issues with the Brahmin quest in Fallout 2 (with RP)

    When was the walk through written? I seem to remember something that with the recent version of the RP, they gave you a higher good karma rating when you went into Klamath for some reason. If you'll notice, the kids will bug you and follow you around, but originally they were afraid of you, or...
  19. CPL

    Issues with the Brahmin quest in Fallout 2 (with RP)

    From what I remember, if you have too high of a karma, or good reputation with the town, they'll reject you trying to work with them. Did you do anything positive in Klamath before that to where you got positive karma points? That may be a reason this happened.
  20. CPL

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    I was going to suggest reinstalling the game, since it looks like you had the vanilla dialog with Maida and Ardin that went back and forth.
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