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    Critical effect what number as EffectFlags for sfall?

    You can write 66 to get knockdown and blinded together etc. By the way where can i find vanilla text messages for the criticals? e2_Message=0 so i can have it say different stuff? Can you please give me a list? Also can you remove lines and it will just overwrite those parts? So rather than...
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    Critical effect what number as EffectFlags for sfall?

    Absolutely. Will check tomorrow
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    My dream mod for Fallout 1 and 2. Please help me.

    I have now made my deam mod come true. Huge thanks to the makers of sfall and the modders pack. You are awesome!! If anyone else wants it just download modders pack and add this in the config file CriticalOverrides (this is for the restoration Project but should work for vanilla with sfall just...
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    Perk.ini and traits

    Thank you!
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    Critical effect what number as EffectFlags for sfall?

    Thank you! Then the wiki was right there atleast
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    Perk.ini and traits

    Is it possible to add action points to the traits? Say for example i want to add +1 action point to small frame can that be done with the ini. file? How would i type that out? Anything else that can be added that isnt in the mod pack example? (Just skills and primary stats in the example...
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    Critical effect what number as EffectFlags for sfall?

    Thank you for your repsonses. Is the wiki atleast correct about the order of e0 this is head im 99% sure e1 e2 e3 this is torso i know
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    Critical effect what number as EffectFlags for sfall?

    I mean of course 64 for blidnesd
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    Critical effect what number as EffectFlags for sfall?

    I tried using those commands in sfall config critical override. They dont work. However through trial and error ive found this does: 1 knockout 2 knockdown 4 lef leg 8 right leg 16 left arm 32 right armt 64 blindness So when I use e0_EffectFlags=32 it causes blindness
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    Critical effect what number as EffectFlags for sfall?

    This is the critical effects from http://falloutmods.wikia.com/wiki/Critical_hit_tables 0x01000000 - knockout 0x02000000 - knockdown 0x04000000 - crippled left leg 0x08000000 - crippled right leg 0x10000000 - crippled left arm 0x20000000 - crippled right arm 0x40000000 - blinded 0x80000000 -...
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    Can an experienced modder please tell me if this changes critical hits to the player?

    Pretty sure the above wont work for the first effect of the criticals as it has no test so i made changes and now i think it will work [c_38_0] e0_DamageMultiplier=2 ;First level critical e0_EffectFlags=0 e0_StatCheck=2 e0_StatMod=0 e1_DamageMultiplier=2 e1_EffectFlags=0 e1_StatCheck=2...
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    Can an experienced modder please tell me if this changes critical hits to the player?

    [c_38_0] e0_DamageMultiplier=2 ;First level critical e0_StatCheck=2 e0_StatMod=0 e1_DamageMultiplier=2 e1_StatCheck=2 e1_StatMod=0 e2_DamageMultiplier=3 e2_StatCheck=2 e2_StatMod=0 e3_DamageMultiplier=3 e3_StatCheck=2 e3_StatMod=0 e4_DamageMultiplier=4 e4_StatCheck=2 e4_StatMod=0...
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    Can an experienced modder please tell me if this changes critical hits to the player?

    Can someone give me the whole table as it looks on vanilla for the player character? Thinking about allowing all criticals but making them defended by stats. For example a luck roll against bypassing armor (so a 10 luck character wont have his armor bypassed), a 10 endurance character cant be...
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    Can an experienced modder please tell me if this changes critical hits to the player?

    Thank you for that info! Other than that is everything correct? Should i use enable 3 in the ddraw file like i wrote at the start of my post? Have i covered everything and no made a mess of anything? Whoever made the ddraw (sfall?) and the modders pack...a huge thank you for all that stuff...
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    Can an experienced modder please tell me if this changes critical hits to the player?

    I have been testing it. 200 wasnt right. Changed it to 2.now it seems like criticals dont apply any effects to the player atleast. Any help would be greatly appreciated.
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    Can an experienced modder please tell me if this changes critical hits to the player?

    Hello! Trying to change what critical hits does to the player character and not sure I have done it correctly. Please check my changes and let me know if I need to alter something. What I have tried to do is have the player suffer double damage for all critical hits and no other effects (no...
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    My dream mod for Fallout 1 and 2. Please help me.

    Hello! I love Fallout and have played the games dozens of times each. I have always wanted a mod that removes the spikes in damage. Perhaps some good modder can help me? Either a mod that makes it so no hit can deal more than 99 damage? Or a mod that greatly reduces critical damage (fine...
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