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    Will you play Hardcore mode from the get go?

    It only makes sense to play in Hardcore mode out of the box. It will indirectly make everything more challenging. I'm really hoping that it becomes agonizingly difficult to balance the choice between how much food, ammo, weapons & armour to take with you when you leave a town to trek in the...
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    Any information on how 'aiming' is going to work in FO:NV?

    I know you were joking, but I felt that the current system in FO3 was a very broken FPS with minor RPG elements (speaking strictly of the combat system). My attempt with suggesting this was to actually reintroduce a stronger RPG element to the combat - as in having your Weapon Skill be the...
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    Any information on how 'aiming' is going to work in FO:NV?

    Ha! I'm confused. The only reason I even suggested being able to ADS was to appease consolers. However, I want to be clear that I wasn't suggesting that ADS =/= automatic hit. I was thinking that it would be a slight increase to the natural aim of the character. For example: If my 'Energy...
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    What we'd like to see in New Vegas?

    I second the rarity of Stimpacks. Most of my money in FO3 has come from excess ammo and selling off hundreds of Stimpacks (even playing on Very Hard). As for broken legs: What happens if you don't have a Doctor bag? You walk around excruciatingly slow until you either see a proper doctor or...
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    Any information on how 'aiming' is going to work in FO:NV?

    Alright, maybe that was the wrong approach to start the thread. So here is what I came up with to start discussion and let me know what you think. Also, I'll preface that this is simply to inject more realism into the First Person perspective while preserving more of the RPG element (In other...
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    What we'd like to see in New Vegas?

    Nice and simple idea. I'm a big fan of having 'money-sinks' within a game like this. I never want to end up with over 30+ thousand caps like I do in FO3. With that money, why am I running all over the place? I could hire all of Paradise Falls to do whatever I wanted and still have enough to...
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    What we'd like to see in New Vegas?

    Adding to this idea, it would be great if the 'Medical' bags/kits were consumable and needed to be replenished (a la Jagged Alliance 2). Give another reason to actually visit the doctors to stock up. However, I disagree that you should be completely punished without a medical bag. I know...
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    Any information on how 'aiming' is going to work in FO:NV?

    Hey all. Just signed up so - 'Hello!' A conversation at another site sparked an idea within to try and make aiming & accuracy slightly more realistic. The poster there was hoping that the aiming mechanics were tweaked so that when the reticule turned red, it was a sure hit. I felt this was...
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