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    A review of the RP game progression experience and small tweak suggestions

    What's IN the extra map space? And adding skynet as a rocket bot might not even be that difficult, tbh. I would probably under no circumstances ever consider doing it, but it shouldn't be too difficult to standaloneize if someone did want to. Maybe.
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    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    Well, drug use working. At least they use them, and it goes away from their inventory, not certain if it actually works on them. I wanted to give the other guys a shotgun, but I can't. It went from 12-22 to 15-32 + burst. Dunno if there's something I don't know about its damage formula, but it...
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    A review of the RP game progression experience and small tweak suggestions

    Well, good point. But there's megamod and stuff, I guess there's people who play it. And there's quite some guys over at RPGcodex who're not quite impressed with the added content, so they play with the unofficial patch, but not the RP.
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    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    Anyway, I reduced my lvl via save game editor to test these new guys, who I've set to appear below lvl 9. ; Tough Male Thug w/ Pipe Rifle, Stimpak, 10mm JHP, Jet ; Female Gun Thug w/ Zip Gun, 10mm JHP and Jet ; Male Gun Thug w/ Zip Gun 10mm JHP and Jet ; Agile Male Thug w/ Combat Knife and...
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    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    ^ It's one thing when you can't fight some guys that are in a direction where you don't want/have to go, it's a different thing when you can't fight any guys which are in every direction you got to go, and it's all mountains, and you don't have a realistic chance at having adequate gear. They're...
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    Doing a bit of work on some random encounter tables, got a question

    Hey, I just figured something out, but I need info from people with more insight, I may have figured out a way to add "magic spells" to the game, lol. Or at least combat stuff more complex than shoot stuff, reload, eat a stim, run away. Without messing with protos and stuff, probably, only...
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    Fallout 2 RP 2.3.3 - Orphenage Quest

    Ah, then the french dialogue msg files (which contain dialogue lines) are messed up a lot. Small syntax details in those can cause crashes, it's v silly. I'm trying to remember how exactly you get "error", possibly if the script calls an unexisting line.
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    A review of the RP game progression experience and small tweak suggestions

    Hmmm, that should be it, and I'm playing with alt-Miria and more than YAAM, so it should be fine. Maybe there's been typo tweaks here and there.
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    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    Ok, spent a day trying to come up with a solution to the random encounter mess, and couldn't find an easy one for several reasons. Maybe phobos or someone else could, at least I got the problems down. It's a bit of a clusterfuck, might even be solvable easily except I don't know how. 1) The...
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    Doing a bit of work on some random encounter tables, got a question

    Ty. Btw, I seem to remember a few random encounter mods being mentioned here and there, and I'm noticing weird stuff in the latest RP build which I'm not sure if is vanilla behaivior (critters unable to use their weapons, teams being wonky, STRANGE monster group distributition. Did enyone ever...
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    Caravan guard quests

    Actually I think all that is defined in the huge BHRNDST.H. I tried the caravan masters too, but they don't really make it run I think.
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    Doing a bit of work on some random encounter tables, got a question

    Are the encounters you can have on caravans determined by the same random encounter tables that are used for general map travel, or can I add new tables, replace the ones currently on trade route tiles with them, and not affect caravan encounters?
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    Fallout 2 RP 2.3.3 - Orphenage Quest

    PNJ? And strange, I don't know where non-english dialogues get placed, hmmm. Error means someone messed up something with calling the lines in dialogu, dialogue crash mostly happens because a { or } is missing somewhere in the .txt which contains the dialogue (every line should have the...
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    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    IDK, I remember using it before, and not really having an incentive to use it on the playtesting runs because other stuff worked well enough. I'd have to buy it to use it due to low drops and I didn't seem to need to invest in something to get it's functionality. I'm not sure about the numbers...
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    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    ^ Good luck w the salvatores if you remove it XD If you do remove it, the proto editor is also sorta easy to use, just lower the plasma resistance and the price on the Tesla armor and stick it in there in stead (2 in fact, as there are 2 instead of one combat armor. Don't put a combat armor in...
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    Is it wrong to compare Fallout 1+2 with 3 in terms of story?

    What Naosanno said above is related, about the genericness. It's not about being an isometry purist, it's not about personal taste either - this is actual science. Early fallout's symbolic/caricatural presentation lets it get away with as much if not more genericness on one hand as it slips by...
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    Fallout 2 RP 2.3.3 - Orphenage Quest

    And, well, it's not a problem with this, works fine for me. And checks out. Wait, you play in french, but you only have the english folder, how does that work? Do you have the french dialogues installed? If you do could you send the french one? Whish I could help you beyond that.
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    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    ^ Gotta back you up on the raiders cave bit, but that's just the RP probably never getting proper feedback on it as I guess everyone always found the Gas Entrance more easily than the "regular" one, so very few people ever saw that map. Me included, the goodies at the scorpions were a complete...
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    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    And, technically, I tried to take the personal tastes/fixastion aspect you can't avoid with fallout fans when I originally suggested Tesla armor because this is it's description: (EDIT: Which would make this move probably restoring original content because whoever wrote that description was...
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