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    Gripes about the writing

    Well, as I said.. it may not be the best example it was just fresh on my mind after recently doing it. Would it be better to bring up the Gecko power plant that people want you to fix out of nowhere? As I said, the premise is sound. Every RPG is based on a suspension of disbelief. They...
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    Fallout 3 ads and other tidbits

    Addiction that isn't treated or fed in Fallout 3 can actually be pretty dangerous. You get a lot of visual feedback during a "nic-fit" which makes it hard to see and control. If one of those happened to occur at the wrong time it could be deadly. If you've played Far Cry 2 it's fairly...
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    Fallout 3 tidbits

    I actually reloaded from quite a ways back because my autosave from re-entering Bigtown was overwritten before I discovered the robot wasn't there. So I had to jump to a manual save in a different area then run back. The script may be getting called when you change cells and if you just reload...
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    Something to think about. A few words about Fallout 3 .

    Why would I bother when you have obviously already formed your response before even given an example? I'm not fresh off the turnip truck. ;) And yeah, I did play them when they first came out.. considering it was my job to.
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    Fallout 3 tidbits

    Over 50 hours on my review copy and had one crash to desktop. Had one lockup when alt-tabbing, but I alt-tabbed probably a hundred times to jot things down. I encountered the robot bug in Big Town, which was rectified by reloading and doing it again. I'd imagine this is a script failing to be...
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    Something to think about. A few words about Fallout 3 .

    Those are elements that lend to the overall graphic impression. Would you compare a high-resolution picture to a render in a game? Obviously not. One has to do so much more to present itself than the other. Anyone can make a small box using hi-rez textures that is the greatest looking thing...
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    Gripes about the writing

    Would you ask some dirty tribal that you can barely refrain from insulting to go find your boyfriend? While the magnitude of the tasks may be quite different, the premise is not. If we are going to go on realism then no RPG would have more than a couple of quests. The whole idea is that...
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    Fallout 3 reviews round-up #25

    Yes, that was one instance of things you could go back to, but it was few and far between. Even in FO 1/2. But that's besides the point. FO3 actually has plenty of this. Things you may encounter early that you can't possibly open until later. Maybe I haven't made myself clear the 4 other...
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    Fallout 3 reviews round-up #25

    /facepalm Yes. You need a skill check to access the minigame. Low skills won't even be able to try impossible devices. Once you accomplish this you can either play the minigame or 'force' with one chance at success/fail based on your skill relative to the difficulty of the device. The...
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    Fallout 3 reviews round-up #25

    When you interact with the device the minigame screen pops up, but you do not ever have to play it. You can attempt to force the lock as soon as it does. You've... played the game right? Anyway, I'm not going to say minigames rule or minigames suck. I am going to say that if minigames...
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    Fallout 3 reviews round-up #25

    Your argument is invalidated by the Force Lock option which is based on your skill. I guess the 'problem' is that it's very unforgiving in that you get one shot and then the lock is broken. Though I'm sure I can drudge up some arguments that support the idea of hard decisions that cut you off if...
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    Fallout 3 reviews round-up #25

    You mean, see Oblivion. And no. No freaking thanks. While minigames may feel out of place to some RPG players, having it only be a minigame and no skill check is absurd. If Bethesda is insistent on putting chocolate in my peanut butter, er minigames in my RPG, then at least they took the...
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    PC Action Germany reviews Fallout 3

    You know what people are going to compare FOOL to, if it ever sees the light of day? I'll give you a hint, it's not going to be Fallout 1/2. You compare things that people are familiar with, otherwise people do not understand your comparison. You claim to be in the 'game media' but it...
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    Fallout 3 dev diary: level design

    Re: yeah Time passes. Same as Oblivion. There is no dotted line. You instantly teleport to your destination, but their is a passage of time. I don't know how it's calculated though. And no, no random encounters using fast travel.
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    Emil comments on V.A.T.S.

    And I didn't say anything to the contrary, did I? But let me ask you this. Did you need to read the forums and find out how the combat worked down to the last modifier to eventually play and enjoy the first Fallout? No? I didn't think so. So why would you need to know these details for...
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    Emil comments on V.A.T.S.

    It sounds like people knew too much to me. When someone loses the freedom and liberty to refine their own creation as they see fit without the criticism of the peanut gallery then you have disclosed too much. This sort of thing is what encourages companies of today, including Bethesda, to do...
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    Emil comments on V.A.T.S.

    Fair enough. Perhaps he did. I wish I had the time to follow one game closely instead of trying to keep tabs on dozens at once. Was he as detailed in the same regard? Did you know exactly how X skill effect Y action in Z part of the game? Of a game that wasn't even close to finished? It's...
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    Emil comments on V.A.T.S.

    You will rarely see people giving out detailed formulas and breaking down mechanics to fine detail before a game is shipped, much less even finalized. I do not recall seeing 'PR' from Interplay sending out press releases showing combat formulas. Most people probably never knew exactly how it...
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    Fallout 3 dev diary: level design

    Level design is absolutely one of this game's strongest points. But I guess that depends on what you look for in level design. It's much more logical and more importantly interesting. It's nothing like Oblivion's cave after cave oh a ruin! after cave. And yes, Easter Eggs are certainly...
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    Emil comments on V.A.T.S.

    I do, but I haven't played it on mine. My playings of Fallout 3 were all completely legal. And @UncannyGarlic, I'd love to break own your responses but I don't have time. I don't like to make assumptions but it sounds like you haven't played the game at all. I'll just say what it looks like...
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