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    Fallout 3 at E3 - Gamernode

    This is basically what the VATS system looks like (this is what the in-game shot would have looked like had cameras been allowed). You see a little box with the body part/percentage to hit it, you select it, the body part glows while it's selected, etc. (oh, the mutants don't talk like...
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    Fallout 3 at E3 - Gamernode

    That's pretty much how it works. You enter the VATS interface, it shows a grid with the possible targets/their hit percentage, you pick which parts to shoot until you run out of AP, execute the actions, it goes through the shots in a cinematic/slow-mo way, and if the enemy is still alive you...
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    Fallout 3 at E3 - Gamernode

    I didn't see them decrease when shooting in RT combat, but to be fair, I wasn't looking at the ATs at the bottom of the screen (I was watching things get shot...). Combat in the VATS did zoom in on the enemy, though. That's why I'm not sure if it will work in top-down (or how). They might be...
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    Fallout 3 at E3 - Gamernode

    Weird, how did my reply show up before your message I replied to? O_o I didn't see APs being used outside of VATS. Arming the bomb, talking to people, equipping stuff, shooting in FPS mode, repairing weapons, etc. all didn't use any. As for top-down being playable in combat too, I didn't...
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    Fallout 3 at E3 - Gamernode

    Alright, cool :). I didn't get a chance to read anything at all online about E3 yet (since I just got back last night). So many news stories to go over... So many emails to reply to...
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    Fallout 3 at E3 - Gamernode

    I'm not sure if I mentioned this (I hate reading my own articles) or if anyone else has, but the way the levels work won't be like Oblivion. You can't wander areas you aren't strong enough to go in, monsters are set at their strengths (and don't change with you), etc.
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    Fallout 3 at E3 - Gamernode

    Not until next summer, I'd imagine. I think they gave us metal Fallout 3 binders just to try and get us to not ask that question :lol:
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    Fallout 3 at E3 - Gamernode

    If you have a really high skill, it may be. But at this point in the game (and as far as I can tell based upon what I've heard/seen) it will take a longgggg time to get to the point where you can rely on headshots to fight everything. A hit doesn't really guarantee an instant kill, either; even...
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    Fallout 3 at E3 - Gamernode

    Feel free to, BN. I'm not really sure if the VATS is supposed to provide an advantage or not. The way I saw it, it looked more like a way to make the game play in a non-FPS mode. They were really trying to showcase the variety of ways the game could be played by showing off FPS, third...
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    Fallout 3 at E3 - Gamernode

    Brother None, I don't know how much VATS will help percentage wise when it comes to hits. I do know that they fixed the percentages extremely high (as high as 99% for headshots) just to show off the position-based damage. I have a quote somewhere about what he was saying...let me look for it...
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    Fallout 3 at E3 - Gamernode

    Don't forget funny signs!
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    Fallout 3 at E3 - Gamernode

    Just thought I'd answer some of the stuff in here since I didn't explain some things for starters. As for how the sheriff/Mr. Burke connection worked, the way they explained it was that if you were nice to the sheriff upon entering town, he would have you go to the bomb to disarm it, rather...
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