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  1. M

    Fallout New Vegas and Speech Checks

    I love Fallout: New Vegas. It's my favorite of the games I have finished, and I find myself coming back to it frequently. However, some of the people on this forum have an unhealthy obsession with it, and that's where all of their opinions of what Fallout "should be" are coming from...
  2. M

    I feel Fallout 4 will be a rude awakening

    Cool, but can you follow what he is meaning to say? I checked out an excerpt of one of his works, and the answer is yes. For one, I did say something against his point. I contributed. For two, there's a difference between having some grammar issues and just being unreadable. I make grammar...
  3. M

    I feel Fallout 4 will be a rude awakening

    Soooo no writing = better writing? Okay, that's enough NMA for tonight.
  4. M

    I feel Fallout 4 will be a rude awakening

    To be fair, I did give my input on the subject. However, for someone that was bragging about "writing school", this post was hard as hell to follow, due to the amount of grammatical errors. And yes, I know there is a quote button. Shall I edit my post to appeal to your personal issues with...
  5. M

    I feel Fallout 4 will be a rude awakening

    Wow. For people that claim Bethesda fans don't have the patience to read, you people seem to have a major issue with reading. "This is coming from someone who actually goes to WRITING school" the OP said.
  6. M

    I feel Fallout 4 will be a rude awakening

    You're going to "writing school" with grammar like that? Fuck me... I fear for whatever field you are going into and its future... On the topic (which, by the way, Walpknut, has nothing to do with the NPC's), I have to say, I'm actually glad I don't have story details. I mean, a little more...
  7. M

    What is it with people and the immortal dog?

    So wait, it's cool to have a gameplay mechanic that ruins the story now? Jesus, I have been looking at games wrong all these years... Yes, having the game kill quest-important characters for you is an issue. Better AI or keeping random events like that away from important characters would fix...
  8. M

    What is it with people and the immortal dog?

    While I agree that Bethesda should have spent time on the AI, you're wrong about Fallout 3's companions. They can all die, unless you count story-necessary NPCs. So, while none of them really engaged me, they all had the ability to die. If you try to use them as a meatshield, you're going to be...
  9. M

    What is it with people and the immortal dog?

    No, immortal NPCs are a bad thing. I was not defending that. I never said "it's okay". I asked why you were using that argument for FO4, when FO1 (apparently NOT FO2) had just as bad AI, which made it hard, yes. But not in a way that was fair, rather, in a "poor game design" kind of way. Also...
  10. M

    What is it with people and the immortal dog?

    Dude, I'm not defending the decision to have immortal NPCs. Yes, I WANT the NPCs to be able to die. I WANT challenge. I WANT smarter AI. If the choice is between stupid AI that kills itself or stupid AI that is immortal, I want immortality. It's the lesser of two evils. I'd prefer it if Bethesda...
  11. M

    What is it with people and the immortal dog?

    Maybe you should back to page two or so where all that was being said was "LOL BETHESDA IS SO BAD AT GAME DESIGN THEY JUST MAKE THEM IMMORTAL INSTEAD OF ACTUALLY PROGRAMING THE AI". The same can be said for the original games, except there was nothing done to cover up the bad AI. Yes, one of the...
  12. M

    What is it with people and the immortal dog?

    I made an account on here a while back to download some fixes for the original Fallouts. This is my first post here, and let me start by saying that I in no way prefer Fallout 3 to the other games. New Vegas is my favorite of the three games I have completed (FO1, FO3, FNV. Haven't finished FO2...
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