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  1. Digital_Utopia

    FO/FO2 Map Viewer

    To be honest - it took me a ton of time to get the hex locations down - because they're done kinda weird. I mean, this is the loop for placing the hexes (from the JavaScript based Illustrator script I'm using to draw the grids): for(var i=0;i< 40000;i++) { var x = 200...
  2. Digital_Utopia

    FO/FO2 Map Viewer

    Haha! Well, I'll make sure I don't do that then :p In that case, this is probably how it's going to work: I'll have it set up so it can draw the grids with either piece of information, and then add buttons for the two grid types, having them displayed as a dropdown button, kinda like this...
  3. Digital_Utopia

    FO/FO2 Map Viewer

    Just wanted to clarify something about the numbers - You wanted the actual "flat" number, correct? Like not formatted into x/y?
  4. Digital_Utopia

    FO/FO2 Map Viewer

    Actually, that's a pretty good idea - and unlike the selecting items thing I mentioned, I should be able to do that without any major modifications. After all, it already loops through all the hex/grid positions when it places everything. I'll see what I can do.
  5. Digital_Utopia

    FO/FO2 Map Viewer

    Okay...so, this is what a bit of polish looks like: and below is the link to the first beta release; but first - let's get all the technical stuff out of the way. System Requirements Windows xp SP3 and newer, with .NET 4.0 installed Screen resolution of at least 640 x 480 Game...
  6. Digital_Utopia

    FO/FO2 Map Viewer

    Image output is working - here, have a free sample :p
  7. Digital_Utopia

    FO/FO2 Map Viewer

    Just wanted to make a brief update. First off - there's not going to be a need for a separate graphics API. Although my Google-fu was failing me when initially trying to cure the performance issues, eventually it came around, and have discovered a few tricks that have drastically improved...
  8. Digital_Utopia

    FO/FO2 Map Viewer

    Oh not to worry - it's still going to be almost entirely a normal Windows app. It's just going to have a single DirectX control that will display the map itself. As long as you have DirectX 9, .NET 3.5 and around 50-60 MB RAM, you should be good. :) At some later point, I'll probably support...
  9. Digital_Utopia

    FO/FO2 Map Viewer

    Well, the good news is that everything from the threaded resource loading, to the thumbnail level navigation is done - even one last tweak to the zoom, so that works appropriately. On top of that, I started trying out some Fallout 2 maps, and it looks like at least 3/4 of those are working. So...
  10. Digital_Utopia

    FO/FO2 Map Viewer

    Thanks for the links; but I'm not exactly sure how these relate to the PAL file. I mean, other than the interface, there only appears to be one general palette file. Or is the animated palette in a separate table within it? This is the reference I've been using for the PAL And this is what I...
  11. Digital_Utopia

    FO/FO2 Map Viewer

    I think perhaps I'm calling it the wrong name? The one I'm talking about was downloaded in a zip file named Mapper2, but the actual application claims that it's version 0.98c. So maybe it's the original Mapper? Or a different one? At any rate, this is what the application looks like: All...
  12. Digital_Utopia

    FO/FO2 Map Viewer

    Did a rewrite of the main MAP/PRO/Object classes yesterday, with promising enough results to go through all of the FO maps and attempt to load them. Of the 72 maps: 6 Maps threw exceptions (Mapper2 failed at loading 3 of those) 7 Cases of File Not Found errors when loading FRMs (Turned out...
  13. Digital_Utopia

    FO/FO2 Map Viewer

    Yeah, that's most of the reason for it - I've also had a bit of experience with some web stuff, and was thinking of maybe using the images with some kind of dynamic POI stuff, for an interactive walkthrough or something. It's written in C# - honestly, as a language - I do prefer C++, but for...
  14. Digital_Utopia

    FO/FO2 Map Viewer

    Hey, that's pretty cool. I like the UI improvements, and the graphics are a nice touch too. As far as mine goes, I definitely hope to support FO2 maps as well, and I *think* I've already accounted for any differences I've come across in the documentation; but y'know - taking things step by...
  15. Digital_Utopia

    FO/FO2 Map Viewer

    First off, hey! I stumbled across this site while searching for Fallout mod tools, and thought I'd drop a preview off, to see if anybody (besides me) would be interested in it. I'm making this mostly for personal use; but if there's interest, I can add a bit of polish to it after it's done :p...
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