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  1. M

    Restoration Project and SFall script problems.

    I'd like to use manually (not using the installer!) install latest F2 RPU (FROM: https://github.com/BGforgeNet/Fallout2_Restoration_Project/releases/tag/v26). How can i do that? Is it just as simple as just copy the content of the RPU zip (possibly overwriting some files) to my main F2...
  2. M

    Restoration Project and SFall script problems.

    Is there a way to get programmatically the detailed prototype properties based on the PID/ObjectID? I'd like to get for. e.g. min and max damage of a weapon given by it's PID? Thx.
  3. M

    Fallout 2 BIS mapper configuration.

    What is the difference between the librarian and override_librarian options in Fallout 2 BIS mapper mapper2.cfg file?
  4. M

    Restoration Project and SFall script problems.

    Sorry but i realized that the message "you see nothing out of ordinary" DOESN'T work anymore! It DOES NOT show up when hovering over anything general. (I'm using F2 v1.02)...
  5. M

    Restoration Project and SFall script problems.

    What/where is the code/hook for displaying the "Talk" action cursor when the player hovers the mouse pointer over the entity like NPC? Thx. for help
  6. M

    Restoration Project and SFall script problems.

    I'd like to display some info message any time the mouse pointer is over the game object like NPC or so. I know there is a look_at_p_proc for that purpose BUT the problem is that the procedure is called again ONLY when the mouse pointer is previously moved above another object. In other words it...
  7. M

    Restoration Project and SFall script problems.

    How to get a pointer to the "dude" object (the player!:-) ) from another script (for e.g. acnagor.ssl)? Is there a function or sth. similar to do the task? Thx.
  8. M

    Restoration Project and SFall script problems.

    I've downloaded the latest Fallout2 Restoration Project (v.26). Now when i try to compile a sample acklint.ssl script from scripts_src folder i get an error: "Assignment operator expected" inside upu.h file: procedure check_filesystem_override begin variable fs_override :=...
  9. M

    Restoration Project and SFall script problems.

    I've downloaded the latest Fallout2 Restoration Project (v.26) zip. 1. How can intall it MANUALLY? 2. How to configure SFall Script Editor to compile RPU scripts successfully? Do I have to have Modder Pack also installed? If so which version of MP i need? Thx. for help!
  10. M

    Restoration Project and SFall script problems.

    Hello, Can i just replace old ddraw.dll (from SFall 3.3 from RP) with newer version from SFall 4.3.8 to make the RP work with the new SFall?
  11. M

    Restoration Project and SFall script problems.

    Ok, Thx:-) But i think that the problem is that The RP I've installed (2.3.3) includes OLD SFall version 3.3, which seems DOESN'T implements the register_hook_proc function. So it is possible to use the newer SFall version (like 4.3.8 or so) with RP 2.3.3?
  12. M

    Restoration Project and SFall script problems.

    I've just installed the F2 Restoration Project (2.3.3) which ALSO includes the SFall. Unfortunately the SFall version there is very old (3.3) while there is v 4.3.8 as a separate download at least. My question is it possible to use a new, recent SFall version with the RP 2.3.3?
  13. M

    Restoration Project and SFall script problems.

    I've just installed the F2 Restoration Project (2.3.3) which ALSO includes (as far as i know) the SFall. I've created a super simple script like so: procedure my_item_desc begin display_msg("Item new desc"); end ... procedure start begin variable who, cur_dmg_thresh, cur_dmg_resist, color...
  14. M

    Getting the screen resolution.

    How can I get the currently set screen resolution (X:Y)? in SFall?
  15. M

    Change the interface location in SFall.

    Yes, Lexx PLEASE elaborate the topic please!
  16. M

    Change the interface location in SFall.

    Is it possible to "move" the bottom interface elements (like the player interface panel - the one witch displays in-game messages, current weapon etc.) in F2 (sfall) from the bottom-center to the bottom right?
  17. M

    critter armor info.

    Is there a function/hook to get the critter wearing armor stats?
  18. M

    Modifying the pro file with F2wedit.

    Yes, I've started a new game and picked up a item I've placed on the ground....
  19. M

    Modifying the pro file with F2wedit.

    I've made some changes in pro file (an ammo) using the F2wedit utility, clicked "Done" button but when i start the game the ammo have the old, original values, not the one I've set up. What's more bizarre when i check the ammo in the F2 BIS editor the ammo have indeed the changes applied! What...
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