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    How I/we would like combat in Fallout 3 to be done:

    i'm pretty sure you were refearing to my post, as it has the only matrix refrence. i included that refrence as an exaple if a diffrent combat animation that could be included under this pesudo realtime idea. i'm not sure what it is that the rest of your post is about, but i'm sure i could...
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    How I/we would like combat in Fallout 3 to be done:

    sorry, i'll try and clarify. cinamatic = like the movies the combat mode would provide a more movie like experiance, with longer periods of animation and allowing the use of diving and similar animations, but still having the same level of control. hope thats some help.
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    How I/we would like combat in Fallout 3 to be done:

    just because the originals and the insperation had hexes, dosn't mean that FO3 has to have hexes. hex based combat isn't a major part of FO, maintaining the setting, NPC interation and basic combat mechanics is a lot more important. changing to a gridless combat system wouldn't destroy to...
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    How could Fallout work on a Console?

    i'm not very worried about Bethesda developing fallout 3 with console support. morrowind was developed for the PC, and was later moved onto Xbox. they have said that they won't be trying any really diffrent production/design ideas, this is probably how they will handle Fallout 3 production. PC...
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