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    jsFO - Javascript Fallout2

    Mostly it was just a way for me to demonstrate my coding abilities. From there I explored the possibilities of what could reasonably be accomplished on the platform. As it says in the post, I don't think it's something that is long term feasible. But if anyone else is keen on this sort of idea...
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    jsFO - Javascript Fallout2

    Hi guys, I've been busy for a little while working on a bit of a portfolio project. https://github.com/ajxs/jsFO My project was a conversion of the Fallout2 engine to be playable in your browser. After a good deal of work, I've come to the point where, for the time being, I am unable to...
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    Fallout engine movement animation system

    Well, you're a long way ahead of me! I intend to just get mine to a point where you can load a map, walk around, talk to an NPC, with minimal interactions and then leave it as a tech demo. After that, I'd be definitely keen to help out. I haven't tackled the lighting issue yet, but I just...
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    Fallout engine movement animation system

    Nice! Very nice! Wish I was aware of this before I started. I'm definitely going to follow this too. As I said, this is more just a portfolio project to prove my abilities than anything else. Shame someone's already done it though! d: But that's life. I figured it had at least been attempted. I...
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    Fallout engine movement animation system

    Yes, yes and yes! (: Should be up on github in under a month! Also, if needed I can fix up the code for being pixel accurate. I've kept that out of my translation functions at this point due to the efficiency constraints of Javascript. Compared with C++ it's terribly slow, an order of magnitude...
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    Fallout engine movement animation system

    Hi Phobos and iSage, Work has been continuing on my project, and I've been doing a bit of cross reference with your code. I'd like to commend you guys on a great effort. And in a month or two, once I'm done, I definitely think I could contribute some of my knowledge to your work. There are a...
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    Fallout engine movement animation system

    Another member of your team directed me to your source code. It's quite easy to follow, and has been a big help! I really like how you solved this problem, a very nice system. Makes alot of sense, It's probably identical to how it was done in the original. One question, is your map loading code...
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    Fallout engine movement animation system

    Hi everyone, first time poster, long time lurker. I'm working on bit of a port of the fallout engine at the moment, I'll spare you the details but I've got a fair bit of progress done, but there was a lurking question I had regarding the original engine that I was wondering if anyone could...
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