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  1. C

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Oh also if set_inven_ap_cost sets the inventory access cost then this souldn't solve the problem because some critters still wouldn't meet the required APs. Unless if you're suggesting to change the AP cost over and over for each critter on their turn... I think that's a potentially troublesome...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Not yet but here is the thing; using set_inven_ap_cost It should be easy to do this in a script. But then this issue will exist for anyone who decides to raise the number, thinking it will be fine (when it might not be fine). In other words if the check is not written in sfall there always...
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    Various modding questions

    Anybody know how I can read script-wide variable A in script A, from script B? I understand that a global var can be used, but I am also of the understanding that the global var will be saved in save file, and I do not want that. So I am looking for another option. The data put in var_A is an...
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    A modding prefix for your mods

    I will use cr_ gl_cr_
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I want to increase the open inventory AP_cost. Sfall gives this option in ddraw.ini. But I'm worried, if say I make the cost to be 8, will critters who have less than 8 AP be able to access their inventory at all then? The ideal situation would be that AP formula for inventory be written as...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Ok I see. I forgot that there is a whole new function called combat data. I'll read the documentation on it first. **EDIT: OKAAY, looking silly over here. So I didn't find any new documentation added anywhere about combat data. But reading your example more carefully I realize there is no need...
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    Item weight and inventory stats - Wants to make item weigh less than 1 lbs.

    Well you are the first to see it, so give me feedback if you have any. by "remming" I mean "remarking". when you put a // or /* in front of a line that line becomes a "remark" (a note text). "Rem" ing is lazy talk for "remark ing". So remark it out. Unfortunately I can't advise on usage...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    That's awesome! Just in time. I finished the other components and was just ready to work on tohit. This release means a lot to me. Regarding the new argument for COMBATDAMAGE, I suppose you can't use the normal "get_sfall_arg" on it, can you? what would it return? Doc says use...
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    Item weight and inventory stats - Wants to make item weigh less than 1 lbs.

    There you go. Now be careful, this is not technically finished. The mod script is essentially finished though and does work. But weapon and ammo data is incomplete in ini, but you can take it for a cruise. If you don't have the extra header, try remming it out, might work fine, I don't think...
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    Various modding questions

    Great, thanks guys.
  11. C

    Various modding questions

    Man, that would be great. I wish I knew how to set that up. Can you recommend anything?
  12. C

    Various modding questions

    I am writing the knockback module and need to check critter flag noknockback. define_extra shows flag value as: #define CFLG_NOKNOCKBACK 16384 but the offset to get the flag is not clear to me. There is a flag in: // common prototype offsets for get/set_proto_data #define PROTO_PID...
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    Item weight and inventory stats - Wants to make item weigh less than 1 lbs.

    var = 5 / 2 display var will show 2 var = 5 / 2.0 display var will show 2.500000 5 / 2 * 1.0 display var will show 2.500000 replacing any number with a var is the same thing. This way you can ensure float operations. I don't think you can control how many times a hook gets triggered, but...
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    Various modding questions

    I see. Sweet! that settles it. Edit* ahh! ok.
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    Item weight and inventory stats - Wants to make item weigh less than 1 lbs.

    First, I hope you understood me correctly. when I said amateur concerns, I was referring to myself being amateur and having amateur concerns! (meaning unnecessary and perhaps false concerns) =)) so your point fully agreed on, ssds would laugh it off. Reducing IO from 50 to 5 would make a 300...
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    Various modding questions

    I think we are misunderstanding each other a bit and going in a circle, or at least I don't understand what you mean. There is no C_attack function. There is attack() which is a short hand for attack_complex(), and that's it. (which you already know.) and in combat damage hook, there is 12...
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    Various modding questions

    I see. The only point of interest in to change critical flags in order to influence combat messages, or to influence critical level. I'm trying to figure out how to do what MR.Stalin said here: Just wanna know where how you use the compute attack data offsets as noted in define_extra. So I...
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    F2 Proto Manager - adding frm file.

    Ok, good, so its not MY files that are corrupt. Cause I thought my copy of F2 might have become corrupted.
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    Item weight and inventory stats - Wants to make item weigh less than 1 lbs.

    hehe, nice catch on the bug. For ini editing there is essentially only a handful of functions. Search sfall function notes document for "ini" and you will find: int get_ini_setting(string setting) string get_ini_string(string setting) void sfall_func2("set_ini_setting", string setting...
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