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    Ashley Cheng: nobody's talking

    Well, at least I sparked a lively discussion... lol Ok I will grant that yes, there were attempts at FP RPGs back in the 80s when I had the ol' C64/AppleII/Amiga. But they still weren't the current style hardware-accelerated type that is more and more approaching photorealism. That was the...
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    Ashley Cheng: nobody's talking

    LOL! I never said that there wasn't a place for isometric view games... just that the tech behind them is in the past, where first person immersion is the current state of tech, and where most people seem to like to play. Hence the huge popularity of the last two Elder Scrolls games, as well...
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    Ashley Cheng: nobody's talking

    Actually... Top view was how RPGs were done when all we had was 2-D graphics, and while they were great, technology has moved on. I absolutely LOVED all the Ultima series, and they were flat, top-view, character-based graphics... Heck I used to play Nethack and that was literally characters...
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    Ashley Cheng: nobody's talking

    To quote the article: "The Vault-Tec Assisted Targeting System (V.A.T.S.) is what assures that this FIRST-PERSON game so chock full of guns doesn't become an FPS. "We don't want to be rewarding twitch play," Howard says. "It's not an action game. It's a role-playing game." While you'll certainly...
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    Interplay says: debt, what debt? I don't see any debt

    Basically, it sounds like they did just what most debt management places do: check to see what your oldest non-collected debts are, send them a letter saying that if they do not respond in writing the debt will be removed from the credit record, and if they fail, it is removed. It's perfectly...
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