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    Fallout Tactics ... why not?

    Thank you Yamu for a surprisingly informative and friendly post. Since I miss the open ended conversation options I will try to simulate them. To dominate a character you need leverage. Leverage is mostly based on three things: fear, awe and love. Fear is based on intimidation, in...
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    Fallout Tactics ... why not?

    To demonstrate my point I split my post in one anti Tactics part and one anti flaming part. Since no one quoted even a single word from the anti Tactics part that represent roughly 70% of the post I have to assume that no one is really interested in discussing why Tactics suck or not. The focus...
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    Fallout Tactics ... why not?

    FOT was a lost cause in my world when I realised that some weapons became more or less useless as the story unraveled. Mutants made most small guns obsolete and robots were immune to most big guns. If it would have been an occasional encounter with robots then it could have added a tactical...
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