Search results

  1. Sduibek

    [ANSWERED] TeamX patch included in Fallout 1 purchase

    Fair enough. Appreciate the info!
  2. Sduibek

    [ANSWERED] TeamX patch included in Fallout 1 purchase

    Interesting. Legally speaking, there's no requirement of them to get approval from TeamX before including such things? @NovaRain
  3. Sduibek

    Fastest possible travel speed on world map F1/F2?

    Worldmap travel speed in Fallout 1 does not vary; it's hard-coded @Shiozaki
  4. Sduibek

    [ANSWERED] TeamX patch included in Fallout 1 purchase

    It was brought to my attention by @Sonim that there's a Fallout Trilogy being sold on Amazon which includes TeamX v1.2 patch. My understanding is technically they shouldn't include TeamX patch without explicit approval from TeamX. Is this like the drama with Timeslip and Mash all over again...
  5. Sduibek

    Again though my understanding is there was indeed a v1.2 patch from Interplay *for non-US...

    Again though my understanding is there was indeed a v1.2 patch from Interplay *for non-US versions*. So since the version you purchased is very likely shipping/distributing internationally, it would make sense to include v1.2 (TeamX or otherwise)
  6. Sduibek

    That is actually rather bizarre - technically they shouldn't include TeamX patches without...

    That is actually rather bizarre - technically they shouldn't include TeamX patches without explicit approval from TeamX which to the best of my knowledge is impossible since they haven't been active since something like 2009 or 2010. I'll start a thread about this to see if anything else has...
  7. Sduibek

    Hey there! Apologies for not replying to your PM yet. There is indeed an official 1.2 patch...

    Hey there! Apologies for not replying to your PM yet. There is indeed an official 1.2 patch. There's also unofficial 1.2.x patches which is where the confusion may lie. If you're not using my mod I recommend installing the unofficial 1.2.x patches as they do fix some stuff not included in the...
  8. Sduibek

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Good point, thank you. Not sure why I didn't think to edit their barter skill. Lol
  9. Sduibek

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Yes. And he does but it's really lame and results in graphics glitches, so I had to use The Master's.
  10. Sduibek

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Thank you @gustarballs1983! I will work on those tonight. It was actually simple, lol. Just call the function which modifies barter prices with a large negative value at the start of every dialog. This way everything is more expensive in barter, but still gets less expensive (as it should)...
  11. Sduibek

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Lots and lots of stuff coming up soon in the next version of the test files!!! Here are just a few I'm particularly happy about:
  12. Sduibek

    [ANSWERED] Fallout 1 & 2 Sneak Formula?

    Don't thank me, thank NovaRain :cool::salute:
  13. Sduibek

    [Fo1] Why are all rats/manti/radscorps Female, and all ghouls/supermutants/deathclaws Male?

    *The 1 exception of course being the 'Mother Deathclaw' quest monster. Just wondering if anyone had thoughts on why this would "make sense". Obviously at face value it makes absolutely zero sense mathematically and realistically, but maybe there's some weird justification I'm not considering...
  14. Sduibek

    [Fallout 1] Censorship of GOG and Steam versions

    The good news is many of the unofficial mods and patches for the games restore children, but yeah their removal is really a bummer. It's so silly what some countries censor. Like it's literally a video game, it shouldn't matter if you play "a bad person". Kill everyone whatever. People are...
  15. Sduibek

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Yes ,this .although in the test files I've removed the angry one for now.
  16. Sduibek

    Fallout 2 utility Fallout 1/2 Critters Editor

    You're awesome, thank you so much !!!
  17. Sduibek

    [Fallout 1] "Tell Me About" parsing and processing

    @Muttie I filled out Tandi's entries, lemme know what you think. I'm pretty happy about the reply to Shady/Sands/Shady Sands, lol. These all use existing audio :) Most of the new additions are to prevent weird audio-less responses when on the Khans map. I've tested and they all work. You can...
  18. Sduibek

    [Fallout 1] "Tell Me About" parsing and processing

    @Muttie I've added these notes in my files for myself and other modders/translators/etc. I hope I knew the following information and just forgot it at some point. Would be embarrassing if I never until now realized any of:
  19. Sduibek

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Okay so... dipping turns the player INT 10, or INT 1, or no change to INT? lol Even if it's based on radiation the reality is no player will be running around with high rads so that won't happen in normal gameplay.
  20. Sduibek

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Thanks, everyone. Appreciate the info and research :D And yeah @Darek I noticed that a while back, about TeamX setting them to use missing AI packets. Pretty funny in my opinion, I'm wondering if maybe they planned to implement it then forgot or something. We'll never know. Unfortunately I'm...
Back
Top