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  1. K

    Critical failure tables

    Finally got these worked out, significantly harder than the critical hit tables were. Which table is used depends on what type of weapon was used for the attack. The specific failure is chosen by the calculation random(1-100) - 5 * (LK - 5), divided into the ranges <=20; 21-50; 51-75; 76-95; and...
  2. K

    'ghost mode' fixer

    Every so often, the 'ghost mode' bug strikes, where the player is drawn under objects and scenery and cannot be seen by other critters. A while back I posted instructions on how to fix it with a hex editor, but that is potentially dangerous, slow, and not everyone is accustomed to such editing...
  3. K

    Engine reversing/exploration

    Working my way through the code, I've found some information about how the special weapon perks work. Most of the functions are complicated, due to the number of factors involved, so I haven't figured out the details yet, but I can definitively say where they are used. Weapon Long Range...
  4. K

    'Too many items' bug

    Has anyone figured out exactly what causes this bug? Is there a predictable, reliable way to trigger it? I've seen several theories – too many objects on a map, too many items with scripts attached, too many Pip-Boy entries – but it's not clear which one is right. I want to get some savegames...
  5. K

    Fallout 3 makes list of most offensive video games

    according to the Christian values of investment firm The Timothy Plan. Beaten only by GTA IV, Saints Row 2, and Bioshock, and tied with Manhunt 2. Unlike many similar lists produced by religious organizations, they say it's intended only as an advisory for parents buying games for their kids...
  6. K

    Character/savegame editor source code?

    Is the source code available for any savegame editor (Falche, etc.)? I'm very interested in how they read certain parts of the save.dat file structure.
  7. K

    Destroying doors

    I'm wondering how many ways there are to destructively open doors; I haven't seen this enumerated anywhere. I know dynamite/plastic explosives work on some. They're also targetable in combat – do any weapons have an effect?
  8. K

    Obtaining player's ear

    I'm actually trying to get the player's ear item, but without much success. I've let the Masticator beat on one character (110 max HP) for the whole 12 rounds without losing an ear. Does anyone know what the exact conditions are that let it happen? (using an unmodded copy of F2, official patch...
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