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    Bethesda has the best fan interaction *ever*

    Glad to see more than one game maker has its fanboys ;)
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    Just a quick question...

    There is a pillar to the left side of the blast crater. Attach a rope to it then climb down it. You'll need 3 more ropes as well to get down other lifts lower down.
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    Toxic Caves (the elevator)

    One of the main reasons is that .223 is rather imbalanced compared to the rest of the ammo sets. Most other ammo mods are either 0 or higher, while .223 had both -25 to AC and DR. And since the numbers are checked for each bullet, the Bozar's mods mean that many more bullets hit and thusly do...
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    Fallout2 crashes when I end combat

    I am playing a 1slot game, and I stupidly saved in mid combat after I had injected the mutagenic serum into a mutant then killing it normally. Whenever I end combat, the game tries to apply the serum affect to a now dead critter and the game crashes :( Is there anyway of getting around...
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    damage mod on ammo?

    The AC/DR mods on ammo makes sense, reduces the AC/DR by the ammount. What does the damage mod fraction do? They're listed as 1/2, 2/1 and in 1.05 3/0. What do the numbers means?
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    Slow load times with F2?

    I've finished F1, so I decided to play through F2 again. However, I'm noticing that loading save games is much slower than in F1. F1 finished loading even the ending areas within 30seconds, but loading Klamath in F2 takes 1min+ Have I set something wrong, or is the slow loading to be...
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    Fallout 2 1.05 and AP ammo

    Ap ammos will do MORE damage compared to their normal counterparts the .223, .44 and 12ga was tweaked for more power (i may be wrong) So against armoured targets AP will do more damage than normal rounds now? Or AP does more damage always?
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    Fallout 2 1.05 and AP ammo

    The main patch topic was getting too big, so I'm making a new topic so it is easier to read. Has the usefulness of AP ammo been improved in the 1.05 patch? The readme didn't give specifics, and other posts say that .233 is too powerful, but not whether AP ammo is now worth using. Are they...
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    Patches for Fallout 2

    I have two questions about the patch. I downloaded 1.05 from Arcana's. I have unzipped it into my F2 directory, but my copy of F2 comes with it already pre-patched to 1.02. Will having it already installed cause any problems? I've set the .PROs to read-only, should I delete patch000...
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