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  1. X

    Fallout1:How to comprehend this sentence

    we are www.bn13.com We are translating Fallout1 into Chinese.How to comprehend this sentence.Can you explain it clearly? DANE.MSG #{127}{}{So are penguins. And gyro buffalo. They shoot them out of great big bison guns. You gotta #watch out for those buffalo women. They'll drop a...
  2. X

    how to translate the mve file?

    i mean the subtitle ,in text/msg fiiles i cannot find just like "war war never changes" thanks!!!
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    do u have fallout1 pack tool?

    translation is not very good ,a lot of mistakes . We are correctint them now, if finished , i will upload
  4. X

    do u have fallout1 pack tool?

    THANK YOU VERY MUCH!!!
  5. X

    do u have fallout1 pack tool?

    DAT Explore can make fallout1 dat ?thanks!
  6. X

    do u have fallout1 pack tool?

    mY friend have translated fallout1 to Chinese,we need a pack tool thanks!!
  7. X

    i can not use fallout mapper in windows xp sp2

    yes but my game is Chinese version i have all the files of \text\english\dialog, in 2004 i can used mapper when i copyed them in right place ,but now it seems no effect. i must sleep ,it is midnight in China now ,Bye ,thanks
  8. X

    i can not use fallout mapper in windows xp sp2

    my game can start normally
  9. X

    i can not use fallout mapper in windows xp sp2

    I use Chinese version ,but mapper need msg of english version whats directory structor of english version of master.dat? my chinese is \text\cht\dialog what is about in english version ? \text\english\dialog or \text\eng\dialog ?
  10. X

    i can not use fallout mapper in windows xp sp2

    Chi squared is 14.159000, P = 36.420000 at 0.05 Sequence is random, 95ponfidence. >partyMember_init Error: Loading critter name message file!soundInit: Setting primary buffer to: 16 bit, 2 channels, 22050 rate soundInit: Primary buffer settings set to: 16 bit, 2 channels, 22050 rate...
  11. X

    i can not use fallout mapper in windows xp sp2

    Do u have this problem? i can not start the program , it always return to windows
  12. X

    a question about make a dat

    i fint the artemple for using the "ASCII search"and modify it . but now exe cannot run 61 72 74 65 6D 70 6C 65 2E 6D 61 70 artemple.map 62 61 73 65 2E 6D 61 70 base.map it seems errer exe
  13. X

    a question about make a dat

    how to patch fallout2.exe i don not want to rename my map file
  14. X

    a question about make a dat

    my mod has not any relation to original game, how can i make a new dat which load my map when i start? thx maybe my english is not good.i hope u can understand it .
  15. X

    new question about MVAR

    In my script , there is charactor A and B.A talked to the dude_obj and then dude_obj can talk to the B.There are two results after the talking to the B,and there are differences between the lator talking of the A. So I make an .h file: modbase.h and my script file when dude_obj have...
  16. X

    how to make a DAT file?

    hanks. I need essential part,I have made one .which include map scripts dialog,but it does not work
  17. X

    two questions

    In my ssl file When I use PID_TOUGH_GUARD_MALE,it cannot compile my ssl,but when I use PID_ENCLAVE_GUARD_MALE ,it passed.So as the PID_VINDICATOR_MINIGUN & PID_10MM_SMG second how to link a ssl & a msg,two of my files mm.ssl & beatjg.ssl #define NAME SCRIPT_MM #define NAME...
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    how to use ANIM_take_out & ANIM_fire_single?

    thank you , I accomplish it. I have made a big big mistake in comprehending scripts,now I correct my mistake #include "..\headers\define.h" #define NAME SCRIPT_ECBDYGRD #include "..\headers\command.h" #include "..\headers\ModReact.h" procedure start...
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