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  1. killap

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Cool, good to know that's fixed. I need to see what all is new in sfall these days. I remember you mentioning many new engine fixes. Exciting! Heh, this just might be the current strategy. ;-) Good to see you still around, btw.
  2. killap

    Armoured talking heads

    Very cool. Glad you're still at this, Josan12. I'll definitely make this part of RP 2.4. Another option to the NPC armor mod!
  3. killap

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    @Erer08 Haha, oh I knew I'd be called out on that. Touche'. Yes, I did disappear right after saying that. I will try hard to stop by more regularly. And actually get modding again one more time. @Richwizard Thanks for the update. Yeah, F4 didn't peak my interest at all. The new forums are...
  4. killap

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    I hope to actually start modding work again this weekend. I say this so you don't think I popped in a week ago just to disappear for several more months. ;)
  5. killap

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Yeah, I should probably give in to that. I work with git on a daily basis anyway, so why not. That wiki page is a horrendous mess to work with anyway... I suppose I had been avoiding moving this to git since it would leave the potential for the RP to always remain open in some manner and never...
  6. killap

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    Cool, good to see your around, Magnus, and making new releases too! Hopefully in the coming months I can get a new version of the RP out myself. I've been away for a while now.
  7. killap

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Greetings, all! Yes, I am still alive. Life, as always, has kept me away. I have not read posts/Fallout emails in the last few months, so I apologize if it looked like I was ignoring. Do know that RP 2.3.4 will still happen. I haven't worked on it in some time, but I do intend to complete it...
  8. killap

    Talking Heads

    Oh man, that was a dream of mine! Perhaps decades from now when I'm able to replay Fallout 2 again this will now be a reality. As for Vic, why the custom backdrops? I prefer sticking with the official ones, but the fact that people are making new ones is cool. I always support modding.
  9. killap

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Thanks, Dravean. And good to see you still around. Your post also reminds me that I need to catch up on Satan Ninja, which I've sadly neglected for the past 4 months or so.
  10. killap

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Umm, well the RP was made possible thanks to the enormous help of several people. As for the text error reports on the wiki, well, guess what they seem to all be from the vanilla game. Anyway, I'll be going through the wiki and fixing (or debunking) whatever is posted there. No timetable but...
  11. killap

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Hey everyone. Happy New Year! I'm stopping in again after a few months of hiatus. I know I did the same back in September and then disappeared until now, but hopefully I'll actually get to that update. As you can see, my absences are becoming longer and longer, but I do want to do another...
  12. killap

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Man, I go away for 2 months and @Timeslip gets married. Congrats! A new release of sfall too! Very cool. Guess I will have to dig into another RP update.
  13. killap

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    oh hai. It's been 2 months since I've been by and since Wasteland 2 is out, I thought I'd stop by. How's everyone? I've been thinking of another bug fix release to celebrate.
  14. killap

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Heh, you remember the modder review from years ago. :cool: All jokes aside, good to hear from you and thanks for your input and reports over the years.
  15. killap

    A review of the RP game progression experience and small tweak suggestions

    I only said that because his script was unnecessarily complex. There was no reason for it to be like that but I never had the time to go and rewrite it. I'm fine with you doing it, so long as the rewrite is for simplifying the code and not turning the Brain into something different...
  16. killap

    A review of the RP game progression experience and small tweak suggestions

    An optional install would cause me intense pain. Having what's already optional in the installer was already enough grief with how customizable modding works in this game. I hate the Brain's script with a passion. Everytime I ever have to modify something in it I curse the sky. I think I even...
  17. killap

    A review of the RP game progression experience and small tweak suggestions

    @J_Fred Agreed. The conservative I am in regards to Fallout is making me nervous with all that I'm reading, even though these ideas have good intentions. It's why little to none of the original content was modified in the RP. Fallout fans are a fickle bunch and I like to think that the RP (the...
  18. killap

    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    Cool to see you still at this, MIB88. Congrats on a new release! I guess we will never get away from all this will we? ;) Then again you knew that from day one I think. Heh.
  19. killap

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Heh, my copy paste from Darek, I think. Cool on conforming it to proper coding sanity. As for your github idea, eh, maybe. But honestly I'm not putting myself in the position to look over pull requests. I don't have the time, and the backlog would become sad for everyone. But I do want to check...
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