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    Fallout 2 utility Fallout Dialogue Creator 0.29.0-beta released

    I'll try to come up with a solution for lower resolutions. my computer has a 1440p monitor so I guess I need to detect the screen resolution and adjust the forms accordingly.
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    Fallout 2 utility Fallout Dialogue Creator 0.29.0-beta released

    send the dialogue file to me here as an attachment, I'll try to trace the cause of the issue in the debugger.
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    Fallout 2 utility Fallout Dialogue Creator 0.29.0-beta released

    Here's the updated EXE for DialogueConverter with the fix in place: https://www.dropbox.com/scl/fi/lgtb4arz2kqxh89hi3she/DialogueConverter.zip?rlkey=id1t1bhdvi449xjsa7zavq113&st=osg0ulzk&dl=0
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    Fallout 2 utility Fallout Dialogue Creator 0.29.0-beta released

    Okay, after adding two more player options I got the crash too. Went to check the code and sure enough the player options array had only 20 max elements so that's the reason it crashes. I increased the limit to 100.
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    Fallout 2 utility Fallout Dialogue Creator 0.29.0-beta released

    Here's the new build, 0.29.1-beta. The SSL2FMF converter is still under construction so it is not yet included. It still has some issues with code conversion so I need to work on it some more. But the requested font size changing and dialogue editor resizing features have been added. Full...
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    Fallout 2 utility Fallout Dialogue Creator 0.29.0-beta released

    I'll upload an updated EXE later, probably some time today, a new installer will be created also once I have locked down the updates to be done. I'll fix the dialogue you uploaded as well. There were some unlinked conditions in the player options of some nodes and also links to skill checks that...
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    Fallout 2 utility Fallout Dialogue Creator 0.29.0-beta released

    I created a test dialogue with a node that contains 21 player options, but I couldn't get Dialogue Converter to crash, it exported the script just fine.
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    Fallout 2 utility Fallout Dialogue Creator 0.29.0-beta released

    I implemented a font size setting but for sizes above 11 the button sizes need adjustment. I also added the ability to select a different font to be used. Made the dialogue editor window sizeable and increased the size of the node editor and player editor windows. As for the node clone idea...
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    Fallout 2 utility Fallout Dialogue Creator 0.29.0-beta released

    I'm going to investigate this crash, thanks for reporting. It's been ages since I touched some of the code but I'll figure out what needs to be done.
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    Fallout 2 utility Fallout Dialogue Creator 0.29.0-beta released

    Your current dialogues should work with the new version, I didn't make changes to the .fmf dialogue format so they should load in just fine. So an update is recommended. I currently don't have a bug tracker since i don't have a web host and domain at the moment, these seem pretty expensive but...
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    Fallout 2 utility Fallout Dialogue Creator 0.29.0-beta released

    I'm already working on an SSL parser that should be able to import any SSL file with ease. It ended up becoming more complicated than I initially thought but it's getting there. First I'll make a simple command line SSL2FMF program and evntually create the import plugin once all features are...
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    Fallout 2 utility Fallout Dialogue Creator 0.29.0-beta released

    Hey there, been a long time since I last posted here, that was back in 2018 when I resurrected the dialogue tool. I've been working on the project again and decided to upgrade the code to work with a more modern Delphi IDE (12). Feedback is appreciated as always. If critical bugs are found...
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    Fallout Dialogue Creator 0.28 released (formerly FMF Dialogue Tool)

    Here's a zip version: https://www.dropbox.com/s/tlcl13fxdi84i6w/fdc-0.28-beta.zip?dl=0
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    Fallout Dialogue Creator 0.28 released (formerly FMF Dialogue Tool)

    It's most likely a false positive. Virustotal.com says the file is clean.
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    Fallout Dialogue Creator 0.28 released (formerly FMF Dialogue Tool)

    Hello, long time no post. I've been digging through my source code folder and resurrecting some of my modding tools, so I thought I'd do that for FMF Dialogue Tool which is now Fallout Dialogue Creator. I decided to rename the program since FMF has been long dead so there's no use using the FMF...
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    FMF Dialogue Tool 0.27.2-beta released

    Those 'corrupted' fmf files are repairable as they are plain text files. There's probably just some data that the FMF parser does not like. Send me a file where the error occurs (if it still occurs in this new version) and I'll investigate. When adding a condition to a player option, do not...
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    FMF Dialogue Tool 0.27.2-beta released

    Hello there, long time lurker, first time poster. Apparently I registered here 3 years ago but have never posted anything. I just thought I'd post a little note here about a new version of the FMF Dialogue Tool. It's now at version 0.27.2-beta which I've been quietly working on for the...
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