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    Fallout 1.5: Resurrection

    I would also vote for Foxx's build. His repack is better than mine. I'm able create his repack with the newest version of v5 sfall. Anyway, I will try maintaining also my build with v4 sfall.
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    Fallout 2 mod New Fallout2MechanicsMiniRework version

    Hi @DeKRuS, I have the Lifegiver perk 2x. The problem was solved after changing the setting from en_recalculation=4 to en_recalculation=3. Thank you very much for your help.
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    Fallout 2 mod Fallout: Nevada (extended)

    I got it. For some reason, the GVAR_VEGAS_POLIC_KILLERS (256) with the description "Police killers at the exit of Clean City, attacking the main character"' wasn't set. That's correct, because for some reason, I never encountered this event in the game. I manually set this GVAR to 2 according to...
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    Fallout 2 mod Fallout: Nevada (extended)

    One more thing, guys. I'm unable to complete the Mayor's quest in Vegas, titled "Investigate the latest crimes in the city under orders of the mayor." In my inventory, I have the following items: 1. A note stolen directly from Davis. 2. A recording of a conversation with a dealer wearing blue...
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    Fallout 2 mod Fallout: Nevada (extended)

    Hi guys, after 6-7 in-game years, all merchants stop restocking. Is this normal game (v2.0.3.4) behavior? Thank you for your feedback.
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    Fallout 2 mod New Fallout2MechanicsMiniRework version

    Hi @DeKRuS, I encountered a bug in Fallout: Nevada related to Maximum Hitpoints when using the Body Care Kit in combination with your mod (v1.99.0) and with StatsRecalculation=1 enabled. 1. After using the Body Care Kit, everything seems fine. 2. However, after saving the game and loading it...
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    Fallout 2 mod Fallout: Nevada (extended)

    @_Pyran_ I encountered a bug related to the "Solve the Case of the Missing Dog" quest in SLC. Specifically, when the quest is activated, the dog with the tag does not appear on the map. I checked using F2Explorer and found that the dog is positioned in the upper-right corner of the map. I had to...
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    Fallout 2 mod Fallout: Nevada (extended)

    @Foxx That doesn't work, but I found another workaround. F2Explorer has a functionality called "Add portal to any map," which allows me to move to any map of my choice. This is a sufficient solution for me for now. Thank you for your help, though.
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    Fallout 2 mod Fallout: Nevada (extended)

    @Foxx Great, you found it. Now, is there any way to change this counter, or do you know of any other workaround that would allow me to meet Hardy's caravan again? I'm able to open the file worldmap.txt via F2Explorer, but it seems to be in read-only mode, as any changes I make are not saved, so...
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    Fallout 2 mod Fallout: Nevada (extended)

    @Foxx I'm not sure but based on what the guys on the Nuclear City forum said, he appears only once with a 90% chance in Pyran versions from v2.0.3.X. @gustarballs1983 Yes, I think so. F2Explorer works with specific savegame files. I also tried F12se with the same result, and as I mentioned, for...
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    Fallout 2 mod Fallout: Nevada (extended)

    Hi @Foxx, thank you. This GVAR mapping excel is definitely very handy. I was able to reset, for example, GVAR_ENC_WIND_REKRUT_DEAD, mapped to GVAR_MOORE_STATE with the condition ENC_WindRekrutRdrs, If(Global(320) < 1) (for testing gaining reputation for the Wind of Wars location via this special...
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    Fallout 2 mod Fallout: Nevada (extended)

    Hi @Foxx, I checked GVAR_SPECIAL_ENCOUNTER_HARDY (118), but this GVAR was never set in my case (I checked all my savegames via F2Explorer), so it must be something else. What’s really strange is that in F2Explorer, I only see GVARs related to the original Fallout 2, and I don’t see any GVARs...
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    Fallout 2 mod Fallout: Nevada (extended)

    Hi guys, I have already encountered Hardy's caravan, and I want to meet him again for testing purposes. Which GVAR must be cleared? I'm unable to find it by the specific GVAR name because I can only see the original F2 GVAR names via F2Explorer. Thank you for your feedback and help.
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    Mod Idea: Scrapheap Integration and Necropolis fix

    HI @The_Proletarian, I have a quick question. Via which particular computer in Necropolis (in Et Tu) we can do this? Can you send a screenshot?
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    Fallout 2 mod Classic Fallout engine videos playable ingame in HD resolutions

    @gustarballs1983 Which particular property in the sfall configuration could be causing this? I tried, for example, changing SpeedMultiInitial=200 to 100, but the problem remains the same."
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    Fallout 2 mod Classic Fallout engine videos playable ingame in HD resolutions

    Hi @gustarballs1983, I have a slightly different question, but hopefully it's still related to the topic. I have a problem with my latest Fallout 1.5: Resurrection assembly. After finishing the game, the ending slides, and especially the text, are going too fast (see the captured video), and I...
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    Fallout 2 mod Fallout: Nevada (extended)

    Hi guys, I have two questions based on my current playthrough: 1. Is there any source that documents all the possible endings of particular locations well? Or at least somehow documentation. 2. Is it technically possible to achieve an Idolized reputation in Gerlach? My progress: - I saved...
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    Restoring Fallout Nevada Content

    Hi @Golbolco, I'm currently playing Nevada Extended 2.0.3.4 (assembly build by @_Pyran_ ) and I’m really enjoying the game. I agree with @gustarballs1983 that Harold being in Vault City's prison cell is quite strange. Anyway, it would be great to see some kind of analogy with the Fallout 2...
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    Fallout 2 mod Fallout: Nevada (extended)

    @gustarballs1983 I have a quick question. Is there any merchant selling skill books (at one place) similarly to Mrs. Stapleton in Fallout 1?
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    Fallout 2 mod Fallout et tu - Release v1.11

    Hi @Lexx, I double-checked the perks list in your default Et Tu Perks.ini file and found the following: 1. Healer - This perk should have 3 ranks, not 2, according to the wiki. Can you confirm this? 2. These perks are not present in Fallout 1 (according to the wiki) and should be disabled...
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