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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Hi, Timeslip. I wrote some new stuff for fallout 2 engine. In original Fallout there is limit for amount of quests, that show in pipboy. I wrote code wich create 2 new buttons and made scroll for quests for locations. This introduction is quite useful for modders who write global mods with a lot...
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    I'm auther of save.dat doc. Can I help? I have some new stuff with save.dat, maybe I can help?
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    I'll add animated main menu, so my TC will conflict with your patch :( But I think if I produce at least demo of my mod we'll agree with main menu code :)
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    I hope TW will be a Total Conversion of Fallout 2. Or perhaps just small mod but with new storyline :)
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    Maybe I can help with this. I already worked with buttons in main menu. You can look at this stuff (This is for sfall): static const DWORD func_text_y_old=0x004D58DC; static void _declspec(naked) func_text_main_menu_y() { _asm { call func_text_y_old; mov esi,0x0; mov edi,26; //...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Befor you can see this in sfall you can try this manual patch: http://outlive.alfamoon.com/WorldmapPatch.html Use it on clean Fallout 2 ver. 1.02d Copy, run and play. And then comment ;)
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Hi, Timeslip. I think i finally made normal worldmap patch. I already tired write this work, but one man from TX forum sponsored this work and I couldn't say "No" :D About patch. Several members from TX forum and fallout.ru forum tested new patch and everything looks fine. I took code...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Realy? I don't know :) With this I wrote simple client-server for Fallout (without combat, just moving and so on). In that times sfall didn't exist yet. Today I found this offset on my computer... Maybe someone need it, who knows? :)
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    As you know, Fall load text-data from msg-files. But I saw, that engine load msg files ones per map. If we start game, talk with somebody, then from widows change current msg-file, fall will reload it just next time, when you enter the map. The same with msg from text\english\game folder. If you...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Yes, maybe I said wrong. First of all fallout look at master_dat. Then master_patches and finally at patch%3.dat. In this way if same patches had the same files - game use the last one patch. If we have file acklint.int in patch000.dat and patch001.dat game will use it from patch001.dat
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I also think so :) But I test everything and it work fine :) But i made not enought tests. Maybe 30 or so... Can you test this? http://outlive.alfamoon.com/top_secret.html Here an old version of sfall but with new function
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Hi, Timeslip. I wrote some new stuff for sfall. Maybe you know, that Fallout load his files for some order: first of all look for files patch%3.dat (from patch000.dat till patch999.dat), then master_patches (critter) and master_dat(critter). This work well, but we have one trouble - in...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I'm working on this. I'll totaly rewrite slow-down code. P.S. And sorry for my bad English :?
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    >>The possibility to link World Map travel speed and Current inventory weight This is quite easy :) But just like mod to F2.
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I can write. This isn't a problem. The real problem is in events when pressing new button. This must be only in source code of sfall. Or maybe some default event... I hope you understand my broken english.
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    Radiation!

    Akkella already wrote mod wich include food system. But it only in Russian... http://teamx.ru/smf/index.php?topic=257.0
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    M005193b8 (+1) - current slot for save\load M005186c0 - memory offset. From here start array with GVARs in memory M005186c4 - total number of GVARs M0051ddfc - number of cities M00672e64 - when = 1 - dude moving by the car M00518f78 - = 0 - active left hand, if = 1 - right M00510944 -...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Lexx, Jesterka, no comments... Kids... Timeslip and others - sorry for everything :) New button code: static const DWORD newbuttaction1=0x00443C98; static void _declspec(naked) newbuttonaction() { _asm { mov eax,dword ptr ds:[0x510944]; cmp eax,3; jz end_cppf; mov...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Do you know the word 'context'?
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