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  1. Xython

    Herve Caen sees bright times ahead for Interplay

    Hm. Fallout 3, then Fallout Online. While I'm quite content to wait on Fallout 3 before passing judgement... Fallout Online, by an essentially dead team... Yeah. Um.... Yeah. Bad, meet worse.
  2. Xython

    Joystiq has a few more bits on Fallout 3

    They could implement it in the exact same way they did in Fallout 1. Oblivion has something not entirely dissimilar, you just click on a location and teleport there. It would be trivial to modify that to Fallout 1 style walking... and add Random encounters during such.
  3. Xython

    Game Informer Fallout 3 article scans

    Well, the Xbox 360 uses pretty much identical APIs as a mid range PC. That's one of it's biggest strengths and weaknesses. Lets look at this another way. What about the new information DO you like? Myself, the VATS system, what little we do know, is probably the most welcome...
  4. Xython

    Game Informer Fallout 3 article scans

    And then Troika would have died with Fallout's license in hands, and we'd be right back to square one.
  5. Xython

    Game Informer Fallout 3 article scans

    The alternative to Bethesda buying it was to let the license end up in one of 3 hands: 1. EA. We would have gotten Fallout Tactics 2, only with hookers. Or some mutated PA-Sports style game. You know, like Crazy Taxi with guns. 2. Microsoft. We would have gotten Fallout Arena, a Xbox...
  6. Xython

    Game Informer Fallout 3 article scans

    And there are plenty of people who take that very stance. There's a reason I use the term "CRPG" not "RPG". Quite a few people do not consider CRPGs to be "true" RPGs. Ok, I'll give you that. And I'll also point out that ToEE was so darned successful that it helped kill Troika Games...
  7. Xython

    Game Informer Fallout 3 article scans

    And now you're trying to put words in MY mouth. :) All I'm saying is that the CRPG genre has evolved to a certain point from when Fallout 2 was released. Do I think they could do better than an action RPG? Maybe. But at the same time, I recognize that Oblivion was a darned fine game...
  8. Xython

    Game Informer Fallout 3 article scans

    My dear Kan-Kerai, I am not advocating that Bethesda drop the entire concept of Fallout to go with the lowest common denominator. I am pointing out that tile based isometric 2D rpgs are not exactly what I would call a super-popular choice in modern gaming. Besides, if I was going to advocate...
  9. Xython

    Game Informer Fallout 3 article scans

    My apologies, I was not intending to create a pyramid. SDL is considered a really great alternative to DirectX (which is an absolute bear to learn and implement well), that has the bonus of being cross platform (Windows / Mac / Linux) to boot.
  10. Xython

    Game Informer Fallout 3 article scans

    Actually, a Sim game where you have to keep a family / village alive and kicking in the wasteland would kick a rather large amount of ass. :) Set up buildings, send out scouts, find water sources, start trading with the neighbors, fight off bandits and mutated hellspawn (or tame them!), etc...
  11. Xython

    Game Informer Fallout 3 article scans

    Civ4's a strategy game, doesn't count. ToEE is what, 4 years old now? 5? And it wasn't exactly a success, what with Atari deciding to remove the entire evil side of the game at the last minute. Any others?
  12. Xython

    Game Informer Fallout 3 article scans

    Do you not want this game to be in the top 10? :? Bethesda isn't making a game for you. They are making a game to sell to the largest audience they can. If you want a game for you, learn C++ and the DirectX API or libSDL.
  13. Xython

    Game Informer Fallout 3 article scans

    Really? When's the last time you saw a turn based game break the top 10 PC games list? :) I mean, outside of strategy games like Medieval Total War 2.
  14. Xython

    Game Informer Fallout 3 article scans

    Short Answer: Last I heard, Van Buren's code was retained by Interplay, but all the rights to the Fallout Universe are now owned by Bethesda, with Interplay having the exclusive license to make a Fallout MMORPG.
  15. Xython

    Game Informer Fallout 3 article scans

    Except this is the year 2007, and Turn based games are dead. I'm sure they could be done quite well, in indy and niche games, but Fallout 3 isn't a niche game. Bethesda isn't going to risk something "experimental" on Fallout 3.
  16. Xython

    Game Informer Fallout 3 article scans

    Yay, Dead Kennedy's quotes. Hi5! :) How about I counter with: Fallout 3 is being made by Bethesda, so without hearing ANYTHING other than some very promising things from a single article and trailer... It is obviously shit and Bethesda needs to burn for daring to damage our game.
  17. Xython

    Game Informer Fallout 3 article scans

    Pretty sure that Fallout 3 isn't going to be turn based...
  18. Xython

    Game Informer Fallout 3 article scans

    Van Buren never happened. It, and it's storyline, is not official Fallout storyline. As for them spreading out, well, it has been what, 80 years since FO2? Plenty of time to move East. And the only sightings we've seen so far was a hunting party in Washington DC -- an area the BOS would...
  19. Xython

    Game Informer Fallout 3 article scans

    Did you even play Oblivion? It wasn't just "Hi, Rumour! k, k, thanks. Goodbye!" They chose to let you talk to anyone in town, instead of having non-vital NPCs just have text over their heads. That was a design decision, and both are perfectly valid. Since we haven't seen any dialogue...
  20. Xython

    Game Informer Fallout 3 article scans

    The one on page 54? That's inconclusive to me. Sure, it's missing a barter and recall button, but as it stands it looks like a modern version of the talking head system. It's also missing a border to keep it all separate, but... other than that, it looks fine. And a border would look...
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