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  1. soggie

    Splintered Core CRPG - Updated 6/10/10

    Latest blog updates: Splintered Core Lore - the Deadlanders Handling the passage of time
  2. soggie

    Splintered Core CRPG - Updated 6/10/10

    Don't worry it's just a long and inane monologue to blame the lack of progress not on my own lack of technical excellence but on somebody else's engine. :lol:
  3. soggie

    Splintered Core CRPG - Updated 6/10/10

    Thanks Morgan. Newest update: Irrlicht Disaster! Wasted a whole day trying to shoehorn Irrlicht into drawing something that I want, and ended up with this: Using this scene construction method: Compared to my photoshop mockup: I can safely say it's a long way off. It's...
  4. soggie

    Splintered Core CRPG - Updated 6/10/10

    Well, I'm not sure if I can implement any vehicular system in the game other than those similar to Fallout 2. Were you talking about something like Fallout Tactics? Anyway, vehicles would be extremely rare and incredibly expensive in the game. For one, most of them are either biofuel (most...
  5. soggie

    Splintered Core CRPG - Updated 6/10/10

    Thanks John B. I'm in the midst of writing the map editor and hope to show a video of day/night transition using simple pixel shaders.
  6. soggie

    Splintered Core CRPG - Updated 6/10/10

    Received first art pack and did some quick environmental mockups to gauge for size and style: Day time Night time
  7. soggie

    Splintered Core CRPG - Updated 6/10/10

    sea, thanks for the seal of approval. I really do hope that the Vietnam War-styled jungle environment with constant rain would be a breath of fresh air in comparison with the desert wasteland archetype in post-apocalyptic games nowadays. Well considering that the game is being developed on a...
  8. soggie

    Splintered Core CRPG - Updated 6/10/10

    On the issue of "plot twists", no I don't think my plot has any of that. The general idea of the plot is that you're a slave who through a stroke of luck gained your freedom, and with nothing left to lose you begin your search for a legendary city in the south rumored to be the last haven for...
  9. soggie

    Splintered Core CRPG - Updated 6/10/10

    Actually no, you start off as an unsold slave who's thrust into an arena to fight for your life. The "quiet little village" is a flashback, which serves as a tutorial which is completely skippable. At the end of the tutorial/flashback, you'll learn that the village was razed, and you are...
  10. soggie

    Splintered Core CRPG - Updated 6/10/10

    ^ there, the full concept art.
  11. soggie

    Splintered Core CRPG - Updated 6/10/10

    Quick update: ^ shows a mockup of the actual game perspective. The wall arches and broken walls are among the available map objects in the first commissioned art pack. ^ high-resolution render of the player character which is used for normal mapping in the low poly game model. This...
  12. soggie

    Planescape; Torment modifications

    His name is Candrian. You'll get a negative token from him, which is friggin' crucial to the end game.
  13. soggie

    Splintered Core CRPG - Updated 6/10/10

    Alright guys, I get the message. Thanks for the help.
  14. soggie

    Splintered Core CRPG - Updated 6/10/10

    So do you think my setting make sense? Sorry for asking you to read that huge wall of text.
  15. soggie

    Splintered Core CRPG - Updated 6/10/10

    I guess I must have phrased my question in a wrong way. I wanted to ask what do you guys think of my setting. Well, it's still in pre-production stage, and all I have are a couple of concept shots. I'll add it here and see if it'll convince you guys to give me some criticism regarding the...
  16. soggie

    Splintered Core CRPG - Updated 6/10/10

    Coding wise I'm alone. I have a writer to edit my writing now and then (he's in university now), and have a concept artist who's too busy to talk to me for now. Other than that, if I manage to build my own business up the way I hope for, I'd have extra funds to pay for a contracted artist (who...
  17. soggie

    Splintered Core CRPG - Updated 6/10/10

    I wrote a 3d real-time per-pixel lighting and stencil shadows graphics engine as my final year project, used that to secure a job building visualization models for the fire station, and then went on to stay in that company working on various projects like a digital security camera management...
  18. soggie

    Splintered Core CRPG - Updated 6/10/10

    Blog posts: Handling the passage of time in Splintered Core Splintered Core Lore - the Deadlanders Splintered Core Melee Combat, Grappling and the rest Visual mockups Visuals are not cheap? Splintered Core Melee Combat, Striking Splintered Core Ranged Combat Avernum Turn-off, Lessons...
  19. soggie

    Fallout 4 Wish List

    11) Get a new developer 'nuff said :mrgreen:
  20. soggie

    Fallout 4 Wish List

    Fallout 4 wish list: 1) Isometric/3rd person view combat Isometric combat can still work. What they need to do is to offer three modes of combat - turn-based, paused-based and real time. The innovations possible here is to implement an intelligent cover system, in which enemies, allies and...
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